Hey guys. Wondering if anyone might have some insight, suggestions as to a possible cause / cure of this odd situation i have come across. For simplicity sake, Compiled simple c# public class with a single public method returning a string. Compiled the DLL, and brought it into Unity. The DLL works, as i use another simple script to make a new instance of the class and Debug.Log() the output. Whats strange is, that the custom DLL is not recognized in visual studios auto complete / intellisense. The name space, class, nothing is.... I'm at a loss as to why, and or what is causing this. TIA.