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Curves in Mecanim broken in 4.3?

Discussion in 'Editor & General Support' started by Nicolas-Liatti, Nov 14, 2013.

  1. Nicolas-Liatti


    Jun 19, 2013

    I switched to Unity 4.3 and the Curves in Mecanim seems broken...
    It worked perfectly with 4.2, but now with 4.3:
    - If my curve goes between 0 and 1, I see the good value in the Animation parameter
    - In the animator panel it goes between -0.1 and 0.1, no matter how looks my curve. Same with GetFloat, it goes between -0.1 and 0.1

    Can someone try and let me know if it's broken, or if it's only me?

    I could now use Events to replace it,but I don't have any idea how it works... and the documentation doesn't seem updated.