Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice

► Curved World 2 ◄

Discussion in 'Assets and Asset Store' started by Arkhivrag, Jul 28, 2015.

  1. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    No.
    Only Lightweight and Standard (built-in) render pipelines are supported.



    Amazing Assets - YouTube Facebook Twitter
     
  2. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    272
    Any ETA on the new version that does support URP?
     
  3. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Should have already been released, but pushed to the end of June, due to asset complexity.



    Amazing Assets - YouTube Facebook Twitter
     
    pushingpandas likes this.
  4. Onat-H

    Onat-H

    Joined:
    Mar 11, 2015
    Posts:
    97
    Will HDRP be supportet through shadergraph at one point?
     
  5. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Yes.
    New Curved World has one node integration for ShaderGraph.
    Even multiple bend types cane be mixed.
    upload_2020-5-29_15-32-8.png



    Amazing Assets - YouTube Facebook Twitter
     
    hopeful likes this.
  6. Onat-H

    Onat-H

    Joined:
    Mar 11, 2015
    Posts:
    97
    Great, thank you!
     
  7. lyndontroy

    lyndontroy

    Joined:
    Dec 12, 2012
    Posts:
    27
    Can I create a panorama, 180 degree GUI with Curved World?
     
  8. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Package includes TextMeshPro shaders and 180 degree mesh rotation can be achieved with Spiral bending effect.
    But I'll suggest to wait for the new Curved World asset. Planed release is end of June.



    Amazing Assets - YouTube Facebook Twitter
     
  9. LTYE

    LTYE

    Joined:
    May 22, 2015
    Posts:
    8
    Is there plans to make it compatible with URP?
     
  10. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Yes. New Curved World will be compatible with URP and HDRP.
    Planed release is by the end of June.



    Amazing Assets - YouTube Facebook Twitter
     
    LTYE likes this.
  11. LTYE

    LTYE

    Joined:
    May 22, 2015
    Posts:
    8
    This is excellent news :)
     
  12. dennisbruber

    dennisbruber

    Joined:
    Aug 12, 2018
    Posts:
    1
    Hi, I'm currently making a game using Unity's Trash Dash but it does not have a curved shader that allows for vertex lighting. I'd really like a shader that curves but will also let me back vertex lighting into it. Does this package have a shader that would work for that? Also do you know if I could just add that shader to the project I already have built? Thank you in advance! :)
     
  13. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Curved World package includes vertex lit shaders.
    If those shaders are not enough, Curved World can be integrated into any shader (basic shader programing knowledge is required).



    Amazing Assets - YouTube Facebook Twitter
     
  14. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    shyamarama and Zilk like this.
  15. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    272
    Looking forward to it!
     
  16. LTYE

    LTYE

    Joined:
    May 22, 2015
    Posts:
    8
    Is latest release still planned to support URP? If so when is the possible release date? Thanks
     
  17. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Yes, both URP and HDRP.
    Almost finished. Submitting next week.



    Amazing Assets - YouTube Facebook Twitter
     
    Zilk likes this.
  18. LTYE

    LTYE

    Joined:
    May 22, 2015
    Posts:
    8
    Great thanks!
     
  19. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    272
    Awesome, then I might have time to squeeze it into my game that launches soon. Had it in but stopped working when I switched to URP. Seems like review time is about 2 weeks now for new assets, will this be an update or a new asset?
     
  20. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    It will be a new asset and it is not compatible with the current one. Beside SRP, it supports multiple bend types to be used simultaneously even in one scene. Shader Graph and Amplify Editor support using just one node. And many other features.

    For customers who has purchased current Curved World, upgrade price will be just difference between of those two assets and no more.



    Amazing Assets - YouTube Facebook Twitter
     
  21. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    272
    Sounds great, I was mostly curious on release timing since new assets take longer through asset review. I'll gladly pay for it :)
     
  22. savantedroid

    savantedroid

    Joined:
    Oct 8, 2015
    Posts:
    7
    Hi, I am having a strange problem. When I change standard shader to CurvedWorld Standard all the details on the mesh disappear. No highlights no shadows. What is the thing I am doing wrong here?
    Screenshot 2020-07-10 at 11.33.35.png Screenshot 2020-07-10 at 11.41.17.png
     
  23. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,396
    Seems your mesh has no Tangents and calculated Curved World normal is incorrect.
    If you are generating mesh in run-time make sure it has Tangents too. Or if mesh is imported check its import settings to include them too.



    Amazing Assets - YouTube Facebook Twitter
     
    savantedroid likes this.
  24. Cell-i-Zenit

    Cell-i-Zenit

    Joined:
    Mar 11, 2016
    Posts:
    170
    When can we expect curved world 2 for hdrp? (doesnt need to be precise)
     
unityunity