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Currently supported browsers

Discussion in 'Web' started by RetronamicGames, Sep 17, 2015.

  1. RetronamicGames

    RetronamicGames

    Joined:
    Feb 9, 2013
    Posts:
    84
    Is there a list of browsers that currently support Unity WebGL games? A compatibility matrix, maybe? Also, what's the best way to detect required Unity features to warn players that they should upgrade? Is there a built-in javascript for that?
     
  2. AFrisby

    AFrisby

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    Apr 14, 2010
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    223
    Right now it's modern browsers only.

    MS's new browser, Edge works, although I find it can run a bit slow.
    Internet Explorer doesn't work.
    Latest Chrome releases are OK, but use up a lot more memory for some reason (and hence likely to crash with a out of memory error)
    Latest Firefox releases seem to work the best
    Safari seems to be OK (but given it's heavily derived from the same codebase as Chrome, this isn't too surprising)
    Not a clue about the latest Opera versions, but presumably it works.

    Compatibility is the same across all the browsers & versions at the moment (I believe), although stability and performance does vary considerably.
     
  3. sirrus

    sirrus

    Joined:
    Jun 10, 2012
    Posts:
    250
    We are using this site to let players know if they are WebGL-capable or not:

    http://get.webgl.org
     
  4. jvo3dc

    jvo3dc

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    Oct 11, 2013
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    From what I have gathered:
    Chrome 40: No (tested)
    Chrome 41: Yes (tested)
    Edge 15: Yes (tested)
    Firefox 46: No (tested)
    Firefox 48: Yes (tested)
    Safari 7.1: No (tested)
    Safari 8: Yes (tested)

    In terms of actual testing I now have gaps below Edge 15 and between Firefox 46 and 48.
     
    Last edited: Nov 23, 2017
  5. Schubkraft

    Schubkraft

    Unity Technologies

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    Dec 3, 2012
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  6. jvo3dc

    jvo3dc

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    Oct 11, 2013
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