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Current build target

Discussion in 'Unity Hub' started by tfgrip, Nov 28, 2018.

  1. tfgrip

    tfgrip

    Joined:
    Oct 12, 2017
    Posts:
    22
    It seems like "Current build target" is a little bit obsolete. Would it be possible to directly show what platform would be opened?

    It's really a problem for big project, which could take whole night to open for given platform (even when using Unity cache server), if you think that your build target is something and it turns out it's not.

    We encountered this problem when Unity started crashing while opening project. We removed some files that we thought were causing it from Library, and opened the project from Unity hub. The problem is that we have also deleted file that specified last opened platform without realizing it, which meant we opened the project (over night) for incorrect target.

    The fix for this is simple, just remove Current build target and instead be explicit about what platform will open. This would add a great peace of mind that it did not break somehow somewhere.