Hi Everyone! I'm having some problems with AssetBundles and CubeMaps together. I have a bundle with some assets including a skybox material and a cubemap. When I load the assets and I set the material as the enviroment skybox, it looks like all texture are missing. I tried to save the cubemap into a public variable to see the inspector and this appears. The texture is considered 0 byte... I don't have any problems with others kind of assets (gameobjects, audioclip, textures etc) If someone has any idea please can you help me? Thank you in advance!