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CubeDefense

Discussion in 'Works In Progress - Archive' started by Quantum2, Jul 26, 2012.

  1. Quantum2

    Quantum2

    Joined:
    Jul 26, 2012
    Posts:
    3
    I've been making a game for some time now, it's a tower defense game, where you try to stop a bunch of cubes from reaching the end of the map, below are screenshots and a download link for the latest build. Please leave your thoughts below, thanks in advance !







    Download latest build here : https://www.box.com/s/be8868d98e9d7fb8c6d6
     
  2. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,196
    Please post a webplayer instead. Host it on dropbox.
     
  3. gioworks

    gioworks

    Joined:
    Oct 12, 2011
    Posts:
    138
  4. Quantum2

    Quantum2

    Joined:
    Jul 26, 2012
    Posts:
    3
    I only use the models and and some firing and grid scripts, everything else was made by me, and as soon as I get home I'll post a webplayer build
     
  5. Quantum2

    Quantum2

    Joined:
    Jul 26, 2012
    Posts:
    3
  6. Alex Cruba

    Alex Cruba

    Joined:
    Aug 16, 2011
    Posts:
    564
    Umm... Could I do something? I mean... The camerascript is exactly what I need but I miss kind of smallest info if and what I could do. First of all I would do kind of "if" to kill the "resume" button when there is nothing to resume.

    Ummm something else: You could edit posts, don't need to post double.
     
    Last edited: Jul 26, 2012