Hey does CTS support what I think is called terrain decals? If you look in this screenshot from DOS2, you can see the small rocks are overlaid on top of the normal terrain blending with a mask. They are definitely not one of the normal terrain textures. I'm going to assume this is done within the same shader as the terrain rather than a bunch of separate meshes. https://i.imgur.com/l4cyoAZ.jpg Thanks.