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Bug CTRL+Z when transforming UI in group still "mock fails", reported in Unity 5.5

Discussion in 'Editor & General Support' started by MrLucid72, Dec 9, 2020.

  1. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    899
    Mates, when is this bug going to be fixed? I personally reported it multiple times back in Unity 5.5~5.6 and wasn't the only one.

    If you transform a UI element within a group (such as horizontal layout group), then CTRL+Z (undo), it'll often rubber band to an incorrect position and permanently stay there (CTRL+Z, CTRL+Y will not affect it).

    However, it's visual only: If you reload the scene (or prefab), it skips back to where it should be.

    Reported this so many times in like ... 2016~2017? Come on, QA~