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Crunched images (RGB Crunched DXT1) in sprite packer

Discussion in 'UGUI & TextMesh Pro' started by CatChop, Mar 10, 2016.

  1. CatChop

    CatChop

    Joined:
    May 12, 2015
    Posts:
    2
    Hello,

    Having one weird issue about sprite packer. I've searched a bit but have no luck... :(
    When sprite packer pack images without alpha, it will looks like this:
    https://gyazo.com/2eefeb19bf9a89072b8ca01f30d537a0
    Everything will seems to be fine before you hit "Play" button.

    Image's compression format is set to crunched.
    Unity version is 5.3.2p4, target platform is WebGL.
    Images have alpha channel or no packing tag do not have this issue.

    Does anyone face the same problem?
    Any help would be wonderful. Thank you! :)
     
  2. exawon

    exawon

    Joined:
    Dec 9, 2013
    Posts:
    12
    Same here.
     
  3. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,794
    Have you filed a bug report?
     
  4. exawon

    exawon

    Joined:
    Dec 9, 2013
    Posts:
    12
    CatChop and karl_jones like this.