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Crunch preventing win build

Discussion in 'Asset Bundles' started by Hvolpurinn, May 7, 2018.

  1. Hvolpurinn

    Hvolpurinn

    Joined:
    Dec 28, 2017
    Posts:
    1
    Getting an error while trying to build a client.

    The texture could not be loaded because it has been encoded with an older version of Crunch. This can happen when loading AssetBundles containing Crunch-compressed textures built with Unity version prior to 2017.3
    UnityEngine.GUIUtility: ProcessEvent(Int32, IntPtr)

    Tried:
    • Rebuilding asset bundles
    • Reimport All