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Crossy Road art style. How?

Discussion in 'General Discussion' started by elmar1028, May 3, 2015.

  1. elmar1028

    elmar1028

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    I don't know how to call that type of style...like "flat"??

    Anyways is it possible to reproduce such results on a cube? Is there a shader for that?

    Thanks!
     
  2. carking1996

    carking1996

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    Nothing special. Just flat low polygon models with no curves. Then very simple textures.
     
  3. darkhog

    darkhog

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    1. Extremely lowpoly
    2. Few if any textures.
     
  4. elmar1028

    elmar1028

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    Low poly and limited number of textures are understandable. But what about shaders. I feel 3D models are illuminated.
     
  5. darkhog

    darkhog

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    Legacy diffuse shader (the one that was in Unity4).
     
  6. Tomnnn

    Tomnnn

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    There is an unlit stock shader which you can set to be a solid color and brightness regardless of lighting.
     
  7. Mordekai

    Mordekai

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    Nov 8, 2009
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    Just an FYI.... in case you haven't seen this yet.



    M.
     
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