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CrossPlatformInput Deprecated?

Discussion in 'Editor & General Support' started by John-B, Jul 6, 2018.

  1. John-B

    John-B

    Joined:
    Nov 14, 2009
    Posts:
    1,273
    I reported an issue with CrossPlatformInput and Unity 2018.1, and was told by Unity QA that it has been deprecated and "is no longer compatible with new versions of Unity." I can't find anything about it being deprecated or what, if anything, it's been replaced with. It still shows up in the Assets -> Import Package menu in 2018.1.6f1. What should I be using as a replacement for CrossPlatformInput?
     
  2. Alex_ADEdge

    Alex_ADEdge

    Joined:
    Jul 28, 2013
    Posts:
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    Digging this up because I ran into the same issues and got stuck on it for a bit and this was the only thread I found with any mention of issues recently (Ive experienced this with 2018.2.1f1 & 2018.2.0f2)

    Importing the CrossPlatformInput package brought up several warnings - which seem to have disappeared since I re-imported the CrossPlatformInput package from the store.

    Also adding in the MobileSingleStickControl prefab brought up a couple of 'modifications.empty()' errors. Thankfully those are just internal errors, so they wont effect the game running. This error appears to be a long running problem in Unity that still isnt solved. It seems to be an issue with imported prefabs having a canvas component in a child object: https://forum.unity.com/threads/modification-empty-for-prefabs.314239/

    But CrossPlatformInput certainly isnt deprecated. Its working fine for me now.

    Thanks to those on discord who helped me out.
    Errors were as follows:

     
  3. John-B

    John-B

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    Nov 14, 2009
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    CrossPlatformInput no longer appears to be available in the Asset Store.
     
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  4. hipstercamper

    hipstercamper

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  5. Gametyme

    Gametyme

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    What do we use now?
     
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  6. zisaboy

    zisaboy

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  7. yogsadafal

    yogsadafal

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    pavankumar002

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  9. Andreol

    Andreol

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