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Games CrossPlanet - Multiplayer Sci-Fi Shooter

Discussion in 'Projects In Progress' started by nadestraightbusiness, Apr 5, 2021.

  1. nadestraightbusiness

    nadestraightbusiness

    Joined:
    Mar 19, 2021
    Posts:
    3
    Hello!

    This is my second post in the Unity forums for the game I'm working on called "CrossPlanet" which is a multiplayer Sci-Fi Third Person Shooter. After 5 months of work we now have a development team of 9 people, and a discord communty of 60 fans.

    Our game is sort of "Halo but third person" if you really want to dumb it down to the most simplistic summary possible.

    Recently we just had an internal QA test on a work in progress map, and I wanted to share a video of that here for people to see! I'll also drop other stuff here if I can but more content is available on the channel such as soundtracks, the main menu progress throughout the months, diaries about AI/NPC changes and map design etc.

    Lastly, we're in the need of an animator to really polish up things as currently a lot are placeholder basics, so if that's your area and you've got free time, consider getting in touch to work on this project with us!

    QA Gameplay Video:


    Main Menu Evolution:


    Our Discord Server: discord.gg/wRkCcNEYek
     
  2. nadestraightbusiness

    nadestraightbusiness

    Joined:
    Mar 19, 2021
    Posts:
    3


    I'll also link our music used in the menu here. Our composers deserve credit!
     
  3. roger0

    roger0

    Joined:
    Feb 3, 2012
    Posts:
    1,202
    Is there anything else that sets your game apart from other sci fi shooters? I am not into shooters very much anymore unless it can be pared with other features.

    Third person halo game sounds very generic. What drove you to make the game? From my limited insight it just looks like a low budget halo game, set to release on steam and get maybe 30 reviews before sinking to the bottom of the recommended list, which would be a bummer. I know you put alo't of effort into it, that's just what my impression is so far.