Hi Trying to get some sense of coding requirements for a cross platform, bare bones AR application. By bare bones I mean it will essentially scan some target or logo and make a 3d character or creature 'come to life' . There will be an option to take a selfie and also some type of metrics for tracking app use will be required. I have built AR apps in the past but this was over a year ago using Vuforia. had huge issues with the extended tracking feature. Could anyone point me to Unity based courses that will give me the refresher I need? If its cross platform does this mean ARkit is out of the question? Is there a possibility I can target a WebGL application for the web instead of targeting mobile? Any feedback welcome!