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3D Creepy Cat [Works In Progress]

Discussion in 'Art Assets In Progress' started by Creepy-Cat, Dec 8, 2019.

  1. Creepy-Cat

    Creepy-Cat

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  2. Creepy-Cat

    Creepy-Cat

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  3. Creepy-Cat

    Creepy-Cat

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    Sometime, some users ask me questions about HDRP/URP/SKYNET3D or others Unity delirium :) And i need to admit that i don't really see the real advantage of HDRP Vs Standard rendering...

    But if peoples want to try HDRP with ease, here is my method:

    1) Create a HDRP pre-configured project with the Unity HUB

    2) In the Unity demo scene hide the group : "Example Assets"

    3) Import my package, if unity ask you something about a "package dependency" => Click NO

    4) Load my demo scene (from my package) => Identify in my scene the "_Level" group (example for my showroom 3)

    5) Drag it into your project window => To create un prefab of all the level

    6) Reload the Unity demo HDRP scene

    7) Drag the previously created prefab "_Level" into the scene

    8) Goto menu Windows => Render Pipeline => HD Render pipeline wizard

    9) In the window of the wizard click => Upgrade project materials to blablabla...

    10) Select the GPU lightmapper => Static ON the gameobject "_Level" => Compute lightmap

    And you should get this... A correctly setuped env, to start the HDRP exploration, because this thing is hell to configure...

    upload_2020-6-29_10-30-1.png
     
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  4. Creepy-Cat

    Creepy-Cat

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    Working on the mysterious next map for the Showroom Level Kit 12 update :)

    upload_2020-8-22_0-54-29.png
     
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  5. Creepy-Cat

    Creepy-Cat

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    Working on the Showroom Level Kit 12 update 1.1.

     
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  6. Creepy-Cat

    Creepy-Cat

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    Showroom Level Kit 12 update 1.1 release. Upload today! Be patient :)



    Screenshot_15.png Screenshot_16.png Screenshot_17.png Screenshot_18.png
     
    Last edited: Sep 5, 2020
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  7. Creepy-Cat

    Creepy-Cat

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    Hey!

    I'm working on the Showroom Volume 13 (W.I.P), this time i want a rounded showroom! It allow you to create 'tubular type' showroom. I will provide a cool skybox. I hope you like it :)

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  8. Creepy-Cat

    Creepy-Cat

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    Working on a more aquatic stylish for the 3D Showroom Level Kit Vol 13 (W.I.P). A modular kit to help you to create tubular aquatic showrooms! It can be used for VR envs...





    First Quest Test:
     
    Last edited: Sep 12, 2020
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  9. Creepy-Cat

    Creepy-Cat

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    Hey! I'm working on a new package. A set of realistic PBR tilable terrains. Terrain colormap variations included! :) Tiles them to create big world!

    4K/8K Textures : Diffuse / Normal / Ao

    2020-11-11_092657.jpg 2020-11-11_092450.jpg 2020-11-11_092506.jpg 2020-11-11_092514.jpg 2020-11-11_092657.jpg
     
    Last edited: Nov 11, 2020
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  10. Creepy-Cat

    Creepy-Cat

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    Coming soon :)

     
  11. Creepy-Cat

    Creepy-Cat

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    Closed moon canyon on the way I think include this terrain in the next Scifi Kit 3 update, it should replace the ugly terrain i made

    upload_2020-11-14_2-14-36.png
     
  12. cosmochristo

    cosmochristo

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    My latest video with Creepy space stuff:
     
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  13. cosmochristo

    cosmochristo

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    Still preparing the asset, don't worry CC, I will take your kit out beforehand as you wanted.
     
  14. Creepy-Cat

    Creepy-Cat

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    3D Showroom Kit Vol 14 preview, it allow you to make "rounded stylish" modular envs for VR or mobile/pc.

    upload_2021-2-1_0-18-39.png

    upload_2021-2-1_0-17-28.png
     
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  15. Creepy-Cat

    Creepy-Cat

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  16. Creepy-Cat

    Creepy-Cat

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  17. cosmochristo

    cosmochristo

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    Very nice work CC. Now, tell me how to put the whole Solar System in there! :p
     
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  18. Creepy-Cat

    Creepy-Cat

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    Last edited: Feb 10, 2021
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  19. cosmochristo

    cosmochristo

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    creepy ship terrain following:
     
  20. Creepy-Cat

    Creepy-Cat

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    Hey all!

    In parallel of the Scifi 3 update, i'm working on a new kit prototype...

    This kit will be created with a new conception approach! (it allow you to modify deeply the kit, for your needs). Those new technics force me to work differently... ( "trim texturing"),

    I reviewed also my own scales... My VR helmet see me clearly that my 'units' was not good for the corridors/rooms height scale (too high).

    Unfortunally it's not possible to adopt (fully) those new methods on the scifi kit 3 (because the objects/ textures need to be made differently) without redo many things...

    I actually use (a bit...) this technics since the last third SFK 3 release (see: texture id number 20), but not fully for my great regret... But i'm like you, i learn with time!

    It's not very easy for me to change my methods because they are different, but it allow you to get a kit with a very low set of texture! And you can change all colors you want, and create your own patterns! Via "decal normal" prefabs i'll provide!

    Actually in greybox mode (checking the normal map quality / scales / texture pattern etc), do not ask me any release date... i'm testing! And if i redo a big kit, i want something more better than the 3!

    But the render is cool Tested with the oculus quest 2 with link mode. I'm really happy to learn those methods, it push my skills, very up now! (Star Citizen !! I'll crush you one day!!)

    Happy Creepy Cat!


    A small pc exe preview PC player only, sorry i don't work anymore on mac...
    Usage : Mouse + ZSDQ

    (Right button => Save AS)
    PC EXE DEMO

    More infos : https://www.facebook.com/BlackCreepyCat

    upload_2021-3-31_0-18-1.png
     
    Last edited: Apr 1, 2021
  21. R1PFake

    R1PFake

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    Was this showroom release in volume 13? I can't find it:(
     
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  22. Creepy-Cat

    Creepy-Cat

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  23. R1PFake

    R1PFake

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    Hello, thank you for the fast answer, I checked the store page but im confused, the one in the post above shows a space skybox, but the asset you linked shows underwater
     
  24. Creepy-Cat

    Creepy-Cat

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    Hi

    Yeah! Sorry for confusion but at the project start i would like make it in stars! :) But finally it was underwater :)

    Regards

    Note: A spacebox is included in the showroom volume 7 and in the Scifi Level Kit 3.
     
  25. Creepy-Cat

    Creepy-Cat

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    PBR Rendering fake scene, just to test my normal map and the metal maps new method, it's cool because i removed to 70% the unity (irritating) normal edge flickering with bloom or VR.... It take me 3 years tests to find this! :)

    2021-04-01_012908.png

    2021-04-01_012949.png

    2021-04-01_013019.png
     
  26. Creepy-Cat

    Creepy-Cat

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    3D Showroom Level Kit Volume 15 is on the way :) Package upload tonight!

    upload_2021-5-30_20-8-45.png

    upload_2021-5-30_20-8-54.png

    upload_2021-5-30_20-9-1.png

    upload_2021-5-30_20-9-14.png
     
  27. Creepy-Cat

    Creepy-Cat

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    Hey :)

    I'm working on a new envs collection : 3D Modern Interior Kit Vol 1

    A cool PBR kit to help you to make some modern envs from scratch! A map is provided and some others example will come in futur updates. It's a work in progress! :) See ya!

    Q&A :

    What is the difference with your "3D Showroom Collection" ?
    - A new method used to make the materials and the textures, it allow you
    to modify deeply the env customization!

    Take a look on this video : You will see what i mean at the video end :)


    upload_2021-9-2_16-37-0.png

    upload_2021-9-2_16-37-10.png

    upload_2021-9-2_16-37-24.png
     
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  28. Creepy-Cat

    Creepy-Cat

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    New fresh screens :) Working on bedroom for adults and childs

    upload_2021-9-10_23-18-23.png

    upload_2021-9-10_23-18-33.png

    upload_2021-9-10_23-18-42.png

    upload_2021-9-10_23-18-53.png

    upload_2021-9-10_23-19-5.png
     
  29. Creepy-Cat

    Creepy-Cat

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  30. dirkjacobasch

    dirkjacobasch

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    How long do you need to make all these models.
     
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  31. Creepy-Cat

    Creepy-Cat

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    I started this project since the last christmas! But the most of work has been made since June....
     
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