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Creators Program, UWP, and multiple local users...

Discussion in 'Windows' started by Adman, Sep 14, 2017.

  1. Adman

    Adman

    Joined:
    Jun 1, 2013
    Posts:
    12
    I have a local multiplayer game. It doesn't do any online multiplayer stuff at all. All local, shared screen stuff.

    I want each of my players to be able to sign to Xbox Live in so that they can all have their Xbox GamerTag as their player name.

    I finally got this working, but got a note from Microsoft saying that my app failed validation:

    "Because your game uses Xbox Live services through the Xbox Live Creators program, it must not allow cross-player communication or synchronous network play on Xbox One devices. Steps to reproduce: 1. Launch the app. 2. Notice that your app enables sign in with multiple Xbox Live accounts to play on the same console at the same time."

    Does anyone know a way around this? Is it possible to get the GamerTag of a local user without signing into Xbox Live? Because apparently you are only allowed to have a SINGLE user signed in at a time.

    Maybe I need to read their profiles without actually signing them in.....
     
  2. phipro

    phipro

    Microsoft Employee

    Joined:
    Aug 19, 2013
    Posts:
    123
    Could you private message me the name of your title? This could be a mistake on our part.