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Creating Game Like Clash Royal

Discussion in 'General Discussion' started by BacuAGaming, Apr 4, 2016.

  1. BacuAGaming

    BacuAGaming

    Joined:
    Feb 23, 2016
    Posts:
    9
    How hard would it to be to code Clash Royal? and how long would it take? not counting graphics
     
  2. SteveJ

    SteveJ

    Joined:
    Mar 26, 2010
    Posts:
    3,066
    Depends.
     
    eses, Deon-Cadme, elmar1028 and 5 others like this.
  3. ohsalmeron

    ohsalmeron

    Joined:
    Jun 6, 2016
    Posts:
    2
    I already designed something like it and i'm working right now on the models, would you like to code?
     
  4. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
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    5,797
    It's one thing to code it, yet another to get its UI, balance and gameplay as fine-tuned as Supercell gets it.
    Supercell spends a lot more time fine-tuning their games than they do actually developing them.

    But to answer your question, a small dev team of 5-6 people could do it within 6 months to a year. Fine tuning/testing/polish could take another full year or two.

    May I ask WHY you want to create your own version of it?
     
  5. ahmadzeino

    ahmadzeino

    Joined:
    Sep 18, 2013
    Posts:
    2
    hey man, i am interested to code such game if ur the same lets talk
    here is my email ahmad.zeino@gmail.com
     
  6. Cysar

    Cysar

    Joined:
    Jan 29, 2017
    Posts:
    1
    And you would give it away for free?
     
  7. Deleted User

    Deleted User

    Guest

    its kinda sorta easy, especially if single-player against AI
    but yeah the balancing would take alot of design work,

    and the servers and server code (well, i know nothing about that stuff) .. i guess itd take a significant amount of money, I suppose there's probably middleware for that stuff too.