I want to create asset from NotoSansCJKjp-Regular (42188 characters), I will use many of them, so I don't want to pick some certain ones but just to take them all. I also need them to be huge on screen (like half of screen or so), so I want good quality of characters as well. What is the best approach to perform this? What settings should I use etc.? I use Unity 2018.1.4f1 and TextMesh Pro 1.2.4.