Search Unity

Creating Asset Bundles from a .dat and .xml data set files

Discussion in 'Vuforia' started by etzionasaf, Apr 10, 2018.

  1. etzionasaf

    etzionasaf

    Joined:
    Apr 29, 2017
    Posts:
    1
    Hi,
    I'm having trouble creating in unity asset bundles from the dat and xml files from Vuforia.
    I am using the following script line-
    BuildPipeline.BuildAssetBundles ("Assets/AssetsBundles/", BuildAssetBundleOptions.None, BuildTarget.StandaloneOSX);

    But I get the following errors-
    Unrecognized assets cannot be included in AssetBundles: "Assets/StreamingAssets/Vuforia/devicetestdb.dat".
    Unrecognized assets cannot be included in AssetBundles: "Assets/StreamingAssets/Vuforia/devicetestdb.xml".

    Please advise,
    Thanks!