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Creating asset bundles at runtime

Discussion in 'Scripting' started by roshaantariq, Oct 10, 2018.

  1. roshaantariq

    roshaantariq

    Joined:
    Dec 6, 2017
    Posts:
    32
    Hey, I have created one editor tool which creates and export asset bundles of my game models and texture. Now, my question is "Can I create asset bundles at runtime? because I cannot export this code in my unity build and I want this functionality in my standalone OS build".

    Thanks!
     
  2. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,296
    Short answer - you can't without an editor.
     
  3. roshaantariq

    roshaantariq

    Joined:
    Dec 6, 2017
    Posts:
    32
    hmm. Thanks (Y)