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Bug Creating animation by dropping sprites on Scene view generates broken timeline

Discussion in 'Animation' started by Rafarel, Sep 17, 2021.

  1. Rafarel

    Rafarel

    Joined:
    Jul 21, 2017
    Posts:
    199
    Hello there!

    I'm working on a mini game with my students on version 2019.3.18f1 and we have an issue while creating the fist animation of my character by drag and dropping the 3 frames of a walk cycle directly on the scene. I'm prompted to save the animation as usual but after that I have a broken timeline. As you can see on the screen shot time jumps directly from 0:10 to 1:00

    upload_2021-9-17_13-56-17.png

    If I create another animation for this character from the dropdown menu of the animation window > Create new Clip all is OK. Timeline is correct on the new created Clip.

    upload_2021-9-17_13-57-50.png

    My first guess is that it is a bug, but maybe I'm missing something ?
    I can reproduce this 100% on my end.

    Have a great day!
     
    Last edited: Sep 17, 2021
  2. Rafarel

    Rafarel

    Joined:
    Jul 21, 2017
    Posts:
    199
    Anyone ?