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Creating a tileset

Discussion in '2D' started by Shadoninja, Nov 30, 2013.

  1. Shadoninja

    Shadoninja

    Joined:
    Nov 12, 2013
    Posts:
    26
    I am also struggling with an angle to approach a tileset from. It seems that one unit in unity is 12.5 pixels. Am I correct on that? That makes a game using pixel art not feel quite right. I would love some advice on how to make a terrain tileset with unity so I can build levels quickly and efficiently (Without purchasing tools from asset store).

    EDIT: Found solution: vertex snapping. Hold v and drag things together!
     
    Last edited: Nov 30, 2013