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Creating a Tile Game Like Memory

Discussion in '2D' started by zchantie, Apr 6, 2015.

  1. zchantie

    zchantie

    Joined:
    Apr 6, 2015
    Posts:
    4
    Every tutorial I've found so far includes a controlled character, if I just want the user to interact with my 2D environment in a way similar to the memory card game, where should I start?

    So basically there's 150 cards total and there has to be a certain amount of "pairs" that show up per level. I want users to be able to "flip' the cards and match them. When a match is correct they get points and the cards are removed. When a match is incorrect they lose health. I've seen how the UI elements work from the other tutorials but I'm just kind of at a loss for how to make a "click" based game. I understand how to get colliders to work with other objects but there's only the collision object and I want it to be an "on click" reaction. Is there a script I should be using?

    Can someone help direct me better? It'd be really appreciated.
     
  2. Catfang007

    Catfang007

    Joined:
    May 8, 2014
    Posts:
    5
    theANMATOR2b likes this.
  3. zchantie

    zchantie

    Joined:
    Apr 6, 2015
    Posts:
    4
    Thank you catfang! This helps a lot.