I'm attempting to make a game a bit like Versus Squad to get better at Unity, one of the things I really like about the look of that game is there's a ring of playable level and everything else is shrouded in fog that the zombies appear through. I've attached a screenshot of how it looks but there's a YouTube video also showing it here: How would I go about creating something like that? None of the fog tutorials I've seen do anything quite like that.
That’s called Void area - or also Fog of War and it’s one of the features that Volumetric Fog & Mist includes. It’s being used in some games out there like MarzRising: