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Creating a new scene in Creator Kit: FPS

Discussion in 'Getting Started' started by JohnRody, Sep 1, 2020.

  1. JohnRody

    JohnRody

    Joined:
    Aug 31, 2020
    Posts:
    1
    In Creator Kit FPS I am told to Create New and name it a unique name. When I do and save the scene a unique name I get this error message:

    Packages were changed.
    Update Mode: mergeDefaultDependencies

    The following packages were added:
    com.unity.2d.sprite@1.0.0
    com.unity.2d.tilemap@1.0.0
    com.unity.ads@3.4.7
    com.unity.analytics@3.3.5
    com.unity.postprocessing@2.3.0
    com.unity.purchasing@2.0.6
    com.unity.xr.legacyinputhelpers@2.1.4

    Import parameters got modified during import

    Couldn't copy Template scene at Assets/Creator Kit - FPS/Scenes/TemplateScene/Template_room.unity. See the manual for how to create a scene manually
    UnityEngine.Debug:LogErrorFormat(String, Object[])
    CreateSceneMenu:NewScene(String) (at C:/Users/KFTW-PORTABLE1/AppData/Local/Temp/ee1e132af8b990d41aac491b1e8bf451/Assets/Creator Kit - FPS/Scripts/Editor/CreateSceneMenu.cs:45)
    CreateSceneMenu:CreateSceneRoom() (at C:/Users/KFTW-PORTABLE1/AppData/Local/Temp/ee1e132af8b990d41aac491b1e8bf451/Assets/Creator Kit - FPS/Scripts/Editor/CreateSceneMenu.cs:13)

    Thanks in advance for your help.
     
  2. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,512
    Welcome to the forums!

    Since this issue seems to be caused by the asset you're using, it would be best to reach out to the author of that asset for assistance with this issue, as you're unlikely to encounter someone in this forum with the same specific issue.