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Creating a Mask map

Discussion in 'General Graphics' started by unity_3dferartist, Oct 16, 2019.

  1. unity_3dferartist

    unity_3dferartist

    Joined:
    Jun 27, 2019
    Posts:
    14
    Hi there, so i'm working with HDRP pipeline and i don't know how to create a Mask Map from a texture, i've created some nice trees and now i can't texture them properly, now i have this limitation (I'm starting to dislike this HDRP material creation..)

    Is there any tool out there to do it?
     
  2. Jordyz96

    Jordyz96

    Joined:
    Apr 1, 2013
    Posts:
    1
    Check this forum post out: https://www.reddit.com/r/Unity3D/comments/9kl5fo/hdrp_mask_map_packer/

    Simply create a script file and paste the source code provided.

    Go to Tools -> Mask Map Packer
    Insert all the desired texture maps then it'll generate a Mask map for you!

    The HDRP material creation is seamless once you get the hang of it.
    Check out "Materialize" by Bounding Box Studios. Amazing piece of software.

    Good luck!