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Question Creating a Managed XR InputDevice

Discussion in 'AR' started by FrankvHoof, Dec 4, 2020.

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  1. FrankvHoof

    FrankvHoof

    Joined:
    Nov 3, 2014
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    For a project I am working on I am attempting to create an XR InputDevice that gets its Pose injected from Managed Code.
    However, all of the existing documentation and implementations of XR Input (and the XRInputSubsystem) seem to revolve around native dll's.

    Is there any way to create a XR InputDevice from Managed (C#) Code?
     
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