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creating a chat system with multiple "Servers"

Discussion in 'Multiplayer' started by Recurring, Oct 21, 2017.

  1. Recurring

    Recurring

    Joined:
    Aug 30, 2017
    Posts:
    12
    I want to create a chat system(without the chat system being linked to a game) which can have multiple "servers", And someone can just choose to create a new server from their device, which will then create a completely new chat. So, All I need is a system by which a unity app can output strings to any other unity App, And then receive strings from any unity App. Is there any way to do this, or is there an easier way? Thanks in advance for any help.
     
  2. mischa2k

    mischa2k

    Joined:
    Sep 4, 2015
    Posts:
    4,347
    Might be worth using IRC for that
     
  3. Recurring

    Recurring

    Joined:
    Aug 30, 2017
    Posts:
    12
    Never mind, I worked it out, Just use networkdiscovery coupled with a networkmanager, It works great.