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Creating a 3D lens

Discussion in 'Shaders' started by kjurczykufl, Feb 25, 2021.

  1. kjurczykufl

    kjurczykufl

    Joined:
    Jan 19, 2021
    Posts:
    3
    Hello! We are attempting to create a lens that lets you see "into" an image. For example, if you have a body, when you hover the lens over a certain portion, it would show you the corresponding skeleton. We are trying to create this kind of effect on a globe, so it would need to be spherical/3D. Is a shader the correct way to approach this or is there something else that we could do?
    Any help or suggestions would be much appreciated! Thanks!
     
  2. kjurczykufl

    kjurczykufl

    Joined:
    Jan 19, 2021
    Posts:
    3
    Never mind, this was meant to be a posted question - I'm very new to Unity and I just found the question forum. Sorry to bother anyone.
     
  3. kjurczykufl

    kjurczykufl

    Joined:
    Jan 19, 2021
    Posts:
    3