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Creating a 360 degree skybox in HDRP

Discussion in 'General Discussion' started by gweebco, Oct 8, 2023.

  1. gweebco

    gweebco

    Joined:
    May 17, 2021
    Posts:
    17
    Hi there. I am trying to make a 360 degree skybox in unity HDRP by using a 2:1 HDR image but when I do the image is not wrapped around spherically but instead is only visible from above the horizon.below the horizon is just kind of smeared out. is there any other way I could acheive a full 360 degree skybox? It works perfectly in blnder for example when I use an envoronment image. thanks!
     
  2. gweebco

    gweebco

    Joined:
    May 17, 2021
    Posts:
    17
    Ha, I found the solution, I had fog turned on! Doh! Turned it off and now its spherical.
     
  3. vertexx

    vertexx

    Joined:
    Mar 18, 2014
    Posts:
    367
    blnder?