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Createing items for Unity

Discussion in 'Formats & External Tools' started by sethwilliam, May 20, 2011.

  1. sethwilliam

    sethwilliam

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    hey i was wondering if i wanted to create a object for unity like a building or a lampost or something like that, how can that be done? can blender do it? and how do i play the actual game when i make one to check it out?
     
  2. ivanzu

    ivanzu

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    First download /buy any 3D modeling software then learn it.You can play your game by pressing play button at the top of screen you need to build your game if you wanti it to be playable on other PCs that dont have unity.
     
  3. sethwilliam

    sethwilliam

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    ok but does unity have any pre made buildings or enemys and items that i can download? like resources or anything like that.
     
  4. ali31

    ali31

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    Maybe you should try clicking the link that says resources up at the top and find out.
     
  5. sethwilliam

    sethwilliam

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    oh :) srry didn't see it.
     
  6. sethwilliam

    sethwilliam

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    so making items and characters/npc's in blender will make them for available for unity right?
    can some1 explain to me what assets are? im pretty sure that they are the items and npc and things that you use to build the game.
     
  7. sethwilliam

    sethwilliam

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    just explain what scripts and assists are thanks! or just provide a link for me.
     
  8. Route 66 Rambler

    Route 66 Rambler

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    First you need to create 3 dimensional models of objects, people, scenery, buildings etc. They must have pictures and colorful materials assigned to their mesh surfaces to create details. These 3D models are then animated, like when you watch those "making of" movies about how they did some monster on the movie. For a person or an animal/creature, you must create a skeleton called an "armature" that goes inside the character, use the 3D software such as Blender to make the armature influence the mesh(3D model) in a certain way. Then you animate the armature so that the bones of the skeleton move the mesh.

    Once all of that has been done, the 3D models are exported from the modeling and animating software into files that are usable by the Unity game engine.

    Then you import the models into the Unity game engine and place them in your scene(world). After they are placed in the scene, you write short programs to describe their behaviour in certain programming languages that Unity understands. These small programs are called scripts, and you must follow certain rules to attach them to the game objects so that the objects will behave in the way you have programmed them. Other scripts control the flow of the game, menus, cameras, effects, scoring, game conditions etc.

    Once the objects and the scripts are all in place, and your testing has shown all of this to work correctly, you have Unity compile an executable program that uses these assets(all of the models, instructions, cameras, menus and other elements that make up the game).

    Resources are what you use to create a game asset. They can be pictures that go on the models or menu, they can be scripts, they can be models, they can be entire games already nearly completed.
     
  9. sethwilliam

    sethwilliam

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    ok thanks if any1 knows how to make a fps with unity or has a link to a video or something i would really apreciated because since im new im just making two buildngs with walls surrounding them and bad guys and good guys each in their own house sending soldiers to each other and they fight thats it.
     
  10. sethwilliam

    sethwilliam

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  11. sethwilliam

    sethwilliam

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    and i tryed downloading the tutorials on unity but it says they were corrupt and innaccesible.
     
  12. Armillary

    Armillary

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    Well the first thing you need to understand is, learning to make the 3d models found in most games is not a quick and simple process and neither is coding. I understand that it's confusing at first, but the best you can do is just find somewhere to start and dive in, before you get set on exactly what type of game you want to make choose a task (3d modeling or programming would be best in my opinion) and learn how to do it well.

    Unity won't do you any good till you know how to 3d model and program (I'd suggest choosing one and finding a friend or forming a team to accomplish other tasks for a large project, but don't try to do so till your very good at what you decide to take on) or unless your willing to pay someone else.

    Best of luck
    //Goldbott
     
  13. sethwilliam

    sethwilliam

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    so i can use blender to make all the buildings,npc's,mountains,terrain and anything else i need to for my game. and then in unity make scripts for them? thats it right.
     
  14. sethwilliam

    sethwilliam

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    wait i have a question, is blender a modeling software or a game designer.
     
  15. Dreamora

    Dreamora

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    Technically both, but if you use it for Unity then its only a modeller
     
  16. sethwilliam

    sethwilliam

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  17. sethwilliam

    sethwilliam

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    and if blender is a 3d modeling software and a game designer doesn't that mean i can just create all the items i need in unity too? or not?
     
  18. Armillary

    Armillary

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    Blender is a 3d modeling tool that just so happens to have a basic game development tool attached, Unity is a game development tool in and of itself.
     
  19. sethwilliam

    sethwilliam

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    ok thanks well i figured most of all this out.
     
  20. sethwilliam

    sethwilliam

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    but any links to any videos or anything about unity or blender would be helpfull. and links to any resources for unity that i can use such as npc models buildings etc...