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Question Created my first raytrace shader, but how to activate it?

Discussion in 'High Definition Render Pipeline' started by CptanPanic, Dec 19, 2022.

  1. CptanPanic

    CptanPanic

    Joined:
    Dec 19, 2022
    Posts:
    15
    Hello,
    I have HDRP installed, and a *.raytrace shader created. But it doesn't seem to work by itself, and then figured I would have to bind it to material, but that doesn't seem to be accepted. What do I need to do for this? And related, I would I setup/Update the RaytracingAccelerationStructure in the Rendering Pipeline?

    Thanks.