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create shadows without a plane.

Discussion in 'AR/VR (XR) Discussion' started by LuxVideoProd, Aug 31, 2018.

  1. LuxVideoProd

    LuxVideoProd

    Joined:
    Nov 28, 2017
    Posts:
    4
    Hello everyone. I am working on a 360 project in Unity and incorporating 3D elements. I am trying to
    create shadows on the ground (which obviously doesn't exist). Sooo... I'd like to know what would be the
    best / correct way to go about it... here are my ideas..

    1. Can I map my image as a spherical environment on a plane so it can receive shadows? (a bit like camera mapping in 3D software)
    2. if not, is there a way to create a plane, but only to have it render the shadows and not the rest?

    thx for your help.

    Marc.