Hello, my question is about Imitation Learning and Demonstration Recorder. I will extract data from teacher's gameplay using some techniques and I need to create my own .demo (like that one generated from Demonstration Recorder). How is the architeture of that .demo? How can I replicate using my data? Can anyone help me on this? Sorry for my english >D
Hi @laurodarsh You can see the code we use to write demos here https://github.com/Unity-Technologies/ml-agents/tree/main/com.unity.ml-agents/Runtime/Demonstrations. Let me know if you have any more questions
This will be used but I need to know how input data directly on these classes to create my own .demo instead of activate the Record on the Demonstration Recorder component. I want to collected data from the game's log (already collected) and create .demo from these data. There's a way to achieve this?