Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Create animation w/o gameobject? (4.3)

Discussion in 'Animation' started by AntFitch, Nov 17, 2013.

  1. AntFitch

    AntFitch

    Joined:
    Jan 31, 2012
    Posts:
    243
    Does anyone know if it is possible to create and edit an animation that isn't attached to a gameobject? In our game, we swap out animations at runtime. There are 500+ potential animations for each object, so having them all attached to a gameobject is overkill. We're currently using a third-party tool to do this, but we are curious if this is possible in Unity 4.3 so we can ditch the third-party tool.