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Create an animation from obj/gtlf files, import in Unity

Discussion in 'Animation' started by Senanusmanikk, Jan 5, 2022.

  1. Senanusmanikk

    Senanusmanikk

    Joined:
    Jan 5, 2022
    Posts:
    1
    I have 350 gtlf files. Originally files are in OBJ format (350 files + audio) and I have converted them into separate gtlf with obj2gtlf.

    How can I create an animated gtlf file with all 350 keyframes? Or how can I create an animation in Unity using these 350 obj/gltf files?

    I want to import/create a animation in Unity using these files and run a Hololens Application. By placing this animation I want to see a volumetric video playing inside my Hololens Application.

    But I can not make a sequence using a gtlf-transform, it seems to take only one gtlf file (instead of all 350) and detach the texture into separate jpg-file. I can not create animation with Timeline in Unity.

    Can anyone help me? I am new to Unity and can not find a solution
     
    Last edited: Jan 15, 2022