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CRC12 - Cartoon Race Cars 12

Discussion in 'Assets and Asset Store' started by Alex_TNT, May 31, 2014.

  1. Alex_TNT

    Alex_TNT

    Joined:
    Dec 26, 2011
    Posts:
    231

    Hello, I'm Alex Barbulescu and this is my first pack.
    Posting here too, Maybe I'll get more attention :)

    Asset Store link : http://u3d.as/7Hs

    So let me go into the details.
    I build 12 cartoon cars, and There will be 3 versions ( Desktop , Mobile and Collision Mesh ), the Desktop Version Cars have 4000-6000 tris, Mobile versions 2000-2800 tris and Collision Mesh less than 250 tris
    The pack has psd layerd included at 1024x1024 texture and 512x512 texture for the tires, obj and fbx file format

    The current cars have polycount view on website for each and olso a UV Display.
    You must load the cars 360view by clicking on the cars and UV Display By clicking on UV icon.

    The display renders are done in external application

    For a full 360 View you can check it out at this link :
    http://alexbarbulescu.com/CRC12/ - Click on the cars for a 360degree view.
    If there's any problem contact me at alex_tnt89@yahoo.com









     
  2. Alex_TNT

    Alex_TNT

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  3. FissicsPeep

    FissicsPeep

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    They look great as always. Nice work!
     
    Alex_TNT likes this.
  4. Alex_TNT

    Alex_TNT

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    Thank you
     
  5. Alex_TNT

    Alex_TNT

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  6. Alex_TNT

    Alex_TNT

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  7. andyz

    andyz

    Joined:
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    Great but they look a little too like the real thing as-is, even when cartoon style - I would not want to use in a game as the car companies may not be too happy
     
  8. Alex_TNT

    Alex_TNT

    Joined:
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    There are other assets on the store that look like real cars,
    My point was to make them look as real cars,
    As for the license, There's no real trouble unless you use the trademark name branding.


    Alex

     
  9. Alex_TNT

    Alex_TNT

    Joined:
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    Today I've split the cars, And submitted them to the store. The price will be 15$ for one.
    Now I'm waiting for them to get aproved
     
  10. Alex_TNT

    Alex_TNT

    Joined:
    Dec 26, 2011
    Posts:
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    If anyone is wondering how the cars look inside Unity, this is how, and I think they can look better with someone with experience inside Unity.