I've been working remote, and since the moment I got to this different place my same unity project crashes throughout the day, completely seizes up the computer at random a few times a day. The internet here appears okay, but do you think this could be due to external communication? I do have some APIs that connect remotely and I'm wondering if that's what's going on. I'll be leaving soon so I guess I'll find out but I didn't change anything specific and I'm suspecting it's something with these external calls. It's the same computer I brought with me
It's been a few weeks, the moment I left that location everything is fine now. I do make calls to a mapping API, something about that internet connection appeared to be causing everything to completely seize up at times