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Question Crashing for anyone else? Unity 2019.4.2f1

Discussion in 'Editor & General Support' started by KarlKarl2000, Jul 2, 2020.

  1. KarlKarl2000

    KarlKarl2000

    Joined:
    Jan 25, 2016
    Posts:
    592
    I just updated to LTS for 2019 and now the editor won't load. It sits at 800MB of memory for the past 15 minutes.

    Is anyone else having issue? :(

    On initial install, I got errors about memory profiler scripts. So I updated that in package manager, but now the editor won't load at all.
     
  2. chaseholton

    chaseholton

    Joined:
    Dec 17, 2012
    Posts:
    77
    I can load up the editor but now my game randomly crashes when being played in the editor lol. Super random.
     
  3. MartinTilo

    MartinTilo

    Unity Technologies

    Joined:
    Aug 16, 2017
    Posts:
    2,160
    sorry about that, attempting to keep one preview version stream that is backwards compatible back to 2018.3 means we'll sometimes trigger this. Going verified will eventually solve this for the Memory Profiler as it should automatically update to, at minimum, the version verified with the release you are upgrading to.

    As it stands with the Package manager architecture shipped in these versions, this is a sad side-effect of it being preview and effectively shipping its Editor-only, no Runtime risk, features backwards. This will eventually be an issue of the past, both through changes to the Package Manager as well as through Memory Profiler going verified.

    can you please file a bug report through the Unity Hub after a failed attempt to load the project, attaching the relevant project? Is there anything in the editor log messages?


    Could you also check the logs and please file a bug report after such a crash occurs (unless the log indicates it's within your code I guess) so that we can figure out what's going on and get this fixed? Crash + Regression will pretty much ensure that this should get looked at soon.