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Crashes once Unity loads.

Discussion in '2020.1 Beta' started by radiantboy, Mar 18, 2020.

  1. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Update: Gizmo menu kills unity on my scene... immediately crashes, as does play mode.

    UNITY 2020.1.0b1

    Launched and connected shader compiler UnityShaderCompiler.exe after 0.28 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    Stacktrace:
    at <unknown> <0xffffffff>
    at (wrapper managed-to-native) UnityEditor.Handles.Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool) [0x0000a] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.Handles.DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool) [0x000cb] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.Handles.DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool) [0x00009] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.SceneView.DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) [0x00189] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.SceneView.OnGUI () [0x001d7] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) [0x00066] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.DockArea.DrawView (UnityEngine.Rect,UnityEngine.Rect) [0x00004] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEditor.DockArea.OldOnGUI () [0x0019d] in <b12b1135410b470d90ca262c9fe40af0>:0
    at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) [0x001c6] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) [0x000b6] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0005a] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) [0x000bd] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIR.UIRenderDevice.EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) [0x00536] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIR.RenderChain.Render () [0x0012c] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIRRepaintUpdater.Update () [0x0006c] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) [0x0001f] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.Panel.UpdateForRepaint () [0x0003c] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event) [0x00061] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) [0x00029] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) [0x0003f] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (int,intptr) [0x0001f] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.UIElements.UIEventRegistration/<>c.<.cctor>b__1_2 (int,intptr) [0x00003] in <b07ed64c0da540099d3fd2126cec6c0a>:0
    at UnityEngine.GUIUtility.ProcessEvent (int,intptr,bool&) [0x00018] in <e6694b8d70ca47f0bfaabdb43f5306df>:0
    at (wrapper runtime-invoke) <Module>.runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr) [0x0002d] in <e6694b8d70ca47f0bfaabdb43f5306df>:0
    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================
    Crash!!!
    SymInit: Symbol-SearchPath: '.;C:\gd20\gd19\GD;D:\UNITYEDITORS2020\2020.1.0b1\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'ㄈ'
    OS-Version: 10.0.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\Unity.exe:Unity.exe (00007FF788350000), size: 141447168 (result: 0), SymType: 'PDB', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\Unity_x64.pdb', fileVersion: 2020.1.0.41739
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFFCA860000), size: 2031616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFFCA5A0000), size: 729088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.18362.329
    C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFFC7A50000), size: 2764800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFFC7D00000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.18362.592
    C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFFC7ED0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FFFC7760000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFFC8C50000), size: 1654784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFFC80E0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFFCA570000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\optix.6.0.0.dll:eek:ptix.6.0.0.dll (00007FFFA9C40000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\optix.6.0.0.dll', fileVersion: 6.0.0.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\libfbxsdk.dll:libfbxsdk.dll (00007FFF65E30000), size: 8974336 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\libfbxsdk.dll', fileVersion: 2020.0.0.0
    C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFFC77F0000), size: 1654784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFFC79B0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.18362.387
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenImageDenoise.dll:OpenImageDenoise.dll (00007FFF58180000), size: 43806720 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenImageDenoise.dll'
    C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFFC9BB0000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.18362.329
    C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFFCA660000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.18362.1
    C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFFC8B30000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFFCA440000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.18362.628
    C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFFC9200000), size: 7229440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.18362.719
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\umbraoptimizer64.dll:umbraoptimizer64.dll (00007FFF86860000), size: 1306624 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\umbraoptimizer64.dll'
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\FreeImage.dll:FreeImage.dll (0000000180000000), size: 6414336 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\FreeImage.dll', fileVersion: 3.18.0.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\ispc_texcomp.dll:ispc_texcomp.dll (00007FFF85880000), size: 1609728 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\ispc_texcomp.dll'
    C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFFCA3A0000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFFC8110000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\WLDAP32.dll:WLDAP32.dll (00007FFFC8910000), size: 425984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WLDAP32.dll', fileVersion: 10.0.18362.449
    C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFFCA760000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFFC1D30000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\WinPixEventRuntime.dll', fileVersion: 1.0.1812.6001
    C:\WINDOWS\System32\Normaliz.dll:Normaliz.dll (00007FFFC9C60000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\Normaliz.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\combase.dll:combase.dll (00007FFFC8EC0000), size: 3366912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFFC7E50000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.18362.295
    C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFFC8160000), size: 7864320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.18362.719
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\tbb.dll:tbb.dll (00007FFF9F950000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\tbb.dll', fileVersion: 2017.0.2016.1004
    C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FFFC7730000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFFB3670000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.24.28127.4
    C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FFFC7780000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\UMPDC.dll:UMPDC.dll (00007FFFC7720000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\UMPDC.dll'
    C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFFB34D0000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP140.dll', fileVersion: 14.24.28127.4
    C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL:CRYPTBASE.DLL (00007FFFC7100000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\shlwapi.dll:shlwapi.dll (00007FFFCA700000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shlwapi.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FFFC77D0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\MSVCP120.dll:MSVCP120.dll (00007FFF766A0000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP120.dll', fileVersion: 12.0.40660.0
    C:\WINDOWS\SYSTEM32\MSVCR120.dll:MSVCR120.dll (00007FFF765B0000), size: 978944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR120.dll', fileVersion: 12.0.40660.0
    C:\WINDOWS\System32\cryptsp.dll:cryptsp.dll (00007FFFC7990000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cryptsp.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\ole32.dll:eek:le32.dll (00007FFFCA240000), size: 1404928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFFCA410000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFFC9C70000), size: 4653056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFF9F0B0000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFFC88E0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcrypt.dll', fileVersion: 10.0.18362.267
    C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFF9F080000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFFC8DF0000), size: 802816 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFFC6C40000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00007FFFC7FD0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFFC1630000), size: 987136 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFFC42E0000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFFC6330000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\RadeonImageFilters64.dll:RadeonImageFilters64.dll (00007FFF85770000), size: 1089536 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\RadeonImageFilters64.dll', fileVersion: 1.3.2.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\SketchUpAPI.dll:SketchUpAPI.dll (00007FFF655A0000), size: 8978432 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\SketchUpAPI.dll', fileVersion: 19.0.753.0
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFFC3BA0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (00007FFFC1DF0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WSOCK32.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFFC4270000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFFC6400000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxcore.dll', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\SketchUpCommonPreferences.dll:SketchUpCommonPreferences.dll (00007FFF9CD20000), size: 483328 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\SketchUpCommonPreferences.dll', fileVersion: 19.0.753.20342
    C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll:D3DCOMPILER_47.dll (00007FFFC4D40000), size: 4530176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFFAF830000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFFC7610000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenRL.dll:OpenRL.dll (000002C4E4D60000), size: 12779520 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenRL.dll', fileVersion: 1.5.100.0
    C:\WINDOWS\SYSTEM32\MSVCP100.dll:MSVCP100.dll (000000005D380000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP100.dll', fileVersion: 10.0.40219.325
    C:\WINDOWS\SYSTEM32\MSVCR100.dll:MSVCR100.dll (000000005D2A0000), size: 860160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR100.dll', fileVersion: 10.0.40219.325
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\embree.dll:embree.dll (00007FFF645B0000), size: 16711680 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\embree.dll', fileVersion: 2.14.0.0
    C:\WINDOWS\SYSTEM32\MSWSOCK.DLL:MSWSOCK.DLL (00007FFFC6F30000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.DLL', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenRL_pthread.dll:OpenRL_pthread.dll (000002C4E59B0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenRL_pthread.dll', fileVersion: 2.9.0.0
    C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFFC5AA0000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.18362.449
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    Last edited: Mar 18, 2020
  2. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Seems to crash during "recalculating gizmos" (well thats the progress bar thats showing), renaming my scene loaded unity ok. Its definitely gizmo related actually.. need to keep that off, even when all is good if you turn it on unity dies on recalcing them for me, and if it loads up when gizmos was left on it crashes too.
     
    Last edited: Mar 18, 2020
  3. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Yes all related to when i turn on gizmos, still cant file bug reports because the bug reporter crashes, has been like this for years in my case.

    Playmode crashes too, going back to very early alpha now. Dissapointed because since like 2020 alpha 12 this seems to have been happening. Hoping logs help.

    Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 8766.
    Total: 19.568300 ms (FindLiveObjects: 0.888600 ms CreateObjectMapping: 0.394900 ms MarkObjects: 14.324400 ms DeleteObjects: 3.959400 ms)
    Created GICache directory at D:/GICACHE. Took: 0.005s, timestamps: [123.219 - 123.224]
    gi::BakeBackendSwitch: switching bake backend from 3 to 1.
    Project ID request failed, Reason: The requested URL returned error: 404 Not Found (404).
    Unknown Unity Connect error (400). Please contact support at support@unity.com while processing request "https://core.cloud.unity3d.com/api/projects/18eb8b63-5c04-4d2e-8077-61705bf10251", HTTP error code 404
    .TrimDiskCacheJob: Current cache size 13227mb
    Refresh completed in 0.125446 seconds.
    RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
    RefreshProfiler: Total: 125.425ms
    InvokeBeforeRefreshCallbacks: 0.337ms
    ApplyChangesToAssetFolders: 0.052ms
    WriteModifiedImportersToTextMetaFiles: 0.000ms
    CleanLegacyArtifacts: 0.000ms
    Scan: 1.698ms
    OnSourceAssetsModified: 0.000ms
    UnregisterDeletedAssets: 0.000ms
    InitializeImportedAssetsSnapshot: 11.617ms
    GetAllGuidsForCategorization: 0.000ms
    CategorizeAssets: 0.000ms
    ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
    ImportManagerImport: 0.000ms (0.000ms without children)
    ImportInProcess: 0.000ms
    ImportOutOfProcess: 0.000ms
    UpdateCategorizedAssets: 0.000ms
    RemoteAssetCacheUploadArtifacts: 0.000ms (0.000ms without children)
    RemoteAssetCacheUploadMetadata: 0.000ms
    RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
    RemoteAssetCacheFetchMetadata: 0.000ms
    RemoteAssetCacheMatchMetadataResults: 0.000ms
    RemoteAssetCacheDownloadFile: 0.000ms
    CompileScripts: 0.000ms
    PostProcessAllAssets: 0.000ms
    ReloadImportedAssets: 0.000ms
    VerifyAssetsAreUpToDateAndCorrect: 0.000ms
    EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
    InitializingProgressBar: 0.000ms
    PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
    OnDemandSchedulerStart: 0.000ms
    RestoreLoadedAssetsState: 0.000ms
    InvokeProjectHasChanged: 0.000ms
    UpdateImportedAssetsSnapshot: -0.000ms
    ReloadSourceAssets: 0.000ms
    UnloadImportedAssets: 0.000ms
    Hotreload: 0.024ms
    FixTempGuids: 0.006ms
    VerifyGuidPMRegistrations: 0.000ms
    GatherAllCurrentPrimaryArtifactRevisions: 19.448ms
    UnloadStreamsBegin: 0.861ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 1.878ms
    GetLoadedSourceAssetsSnapshot: 1.920ms
    PersistCurrentRevisions: 8.641ms
    UnloadStreamsEnd: 0.767ms
    Untracked: 78.177ms
    <RI> Initialized touch support.
    Failed to insert item. Menu item insert limit is reached.
    Name: RSL_Show Message On Awake, Command: SCRIPT17350
    (Filename: C:\buildslave\unity\build\Editor/Platform/Windows/MenuControllerWin.cpp Line: 433)
    Unable to insert menu item into submenu since index exceeded limit of 1000, item's parent:Component
    (Filename: C:\buildslave\unity\build\Editor/Platform/Windows/MenuControllerWin.cpp Line: 488)
    <RI> Initialized touch support.
    Opening scene 'Assets/MARCH2020_cccccRENAMEDBBBZZcunt.unity'
    Unloading 3550 Unused Serialized files (Serialized files now loaded: 1)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
    (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1263)
    Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
    Mesh bounds min=(-0.00, -0.00, 0.00), max=(0.00, 0.00, 1381150977987604581328295047462912.00). Please make sure the mesh is exported without any errors.
    0x00007FF6B580546C (Unity) StackWalker::GetCurrentCallstack
    0x00007FF6B5809271 (Unity) StackWalker::ShowCallstack
    0x00007FF6B6A25635 (Unity) GetStacktrace
    0x00007FF6B78706FE (Unity) DebugStringToFile
    0x00007FF6B7866F2F (Unity) Mesh::CreateMesh
    0x00007FF6B7864CCA (Unity) Mesh::AwakeFromLoad
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B41F73B5 (Unity) PPtr<Mesh>::eek:perator Mesh * __ptr64
    0x00007FF6B4E2D82E (Unity) MeshRenderer::UpdateCachedMesh
    0x00007FF6B4E6BB49 (Unity) MeshFilter::AssignMeshToRenderer
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B496AFE4 (Unity) PPtr<EditorExtension>::eek:perator EditorExtension * __ptr64
    0x00007FF6B675A564 (Unity) IsPrefabInstanceWithValidParent
    0x00007FF6B671D5CC (Unity) MergeAllPrefabInstancesDuringLoad
    0x00007FF6B5073CDE (Unity) LoadSceneOperation::CompleteAwakeSequence
    0x00007FF6B50740C3 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
    0x00007FF6B5074FC9 (Unity) LoadSceneOperation::IntegrateMainThread
    0x00007FF6B50789AC (Unity) PreloadManager::UpdatePreloadingSingleStep
    0x00007FF6B507929F (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
    0x00007FF6B67A3C94 (Unity) EditorSceneManager::RestoreSceneBackups
    0x00007FF6B67A22A1 (Unity) EditorSceneManager::OpenSceneLoaded
    0x00007FF6B67A1182 (Unity) EditorSceneManager::OpenScene
    0x00007FF6B625E365 (Unity) Application::FileMenuOpen
    0x00007FF6B606E2EC (Unity) MenuController::ExecuteMenuItem
    0x00007FF6B6A4DED1 (Unity) ProcessMainWindowMessages
    0x00007FF6B6A41C07 (Unity) ContainerWindow::ContainerWndProc
    0x00007FF80DFB5C0D (USER32) CallWindowProcW
    0x00007FF80DFB5602 (USER32) DispatchMessageW
    0x00007FF6B6A4B146 (Unity) MainMessageLoop
    0x00007FF6B6A5497E (Unity) WinMain
    0x00007FF6B86765D6 (Unity) __scrt_common_main_seh
    0x00007FF80EF27BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF80FACCED1 (ntdll) RtlUserThreadStart
    (Filename: C:\buildslave\unity\build\Runtime\Graphics\Mesh\Mesh.cpp Line: 1774)
    Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
    Mesh bounds min=(-0.00, -0.00, 0.00), max=(0.00, 0.00, 1381150977987604581328295047462912.00). Please make sure the mesh is exported without any errors.
    0x00007FF6B580546C (Unity) StackWalker::GetCurrentCallstack
    0x00007FF6B5809271 (Unity) StackWalker::ShowCallstack
    0x00007FF6B6A25635 (Unity) GetStacktrace
    0x00007FF6B78706FE (Unity) DebugStringToFile
    0x00007FF6B7866F2F (Unity) Mesh::CreateMesh
    0x00007FF6B7864CCA (Unity) Mesh::AwakeFromLoad
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B41F73B5 (Unity) PPtr<Mesh>::eek:perator Mesh * __ptr64
    0x00007FF6B4E2D82E (Unity) MeshRenderer::UpdateCachedMesh
    0x00007FF6B4E6BB49 (Unity) MeshFilter::AssignMeshToRenderer
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B496AFE4 (Unity) PPtr<EditorExtension>::eek:perator EditorExtension * __ptr64
    0x00007FF6B675A564 (Unity) IsPrefabInstanceWithValidParent
    0x00007FF6B671D5CC (Unity) MergeAllPrefabInstancesDuringLoad
    0x00007FF6B5073CDE (Unity) LoadSceneOperation::CompleteAwakeSequence
    0x00007FF6B50740C3 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
    0x00007FF6B5074FC9 (Unity) LoadSceneOperation::IntegrateMainThread
    0x00007FF6B50789AC (Unity) PreloadManager::UpdatePreloadingSingleStep
    0x00007FF6B507929F (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
    0x00007FF6B67A3C94 (Unity) EditorSceneManager::RestoreSceneBackups
    0x00007FF6B67A22A1 (Unity) EditorSceneManager::OpenSceneLoaded
    0x00007FF6B67A1182 (Unity) EditorSceneManager::OpenScene
    0x00007FF6B625E365 (Unity) Application::FileMenuOpen
    0x00007FF6B606E2EC (Unity) MenuController::ExecuteMenuItem
    0x00007FF6B6A4DED1 (Unity) ProcessMainWindowMessages
    0x00007FF6B6A41C07 (Unity) ContainerWindow::ContainerWndProc
    0x00007FF80DFB5C0D (USER32) CallWindowProcW
    0x00007FF80DFB5602 (USER32) DispatchMessageW
    0x00007FF6B6A4B146 (Unity) MainMessageLoop
    0x00007FF6B6A5497E (Unity) WinMain
    0x00007FF6B86765D6 (Unity) __scrt_common_main_seh
    0x00007FF80EF27BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF80FACCED1 (ntdll) RtlUserThreadStart
    (Filename: C:\buildslave\unity\build\Runtime\Graphics\Mesh\Mesh.cpp Line: 1774)
    Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
    Mesh bounds min=(-0.00, -0.00, 0.00), max=(0.00, 0.00, 1381150977987604581328295047462912.00). Please make sure the mesh is exported without any errors.
    0x00007FF6B580546C (Unity) StackWalker::GetCurrentCallstack
    0x00007FF6B5809271 (Unity) StackWalker::ShowCallstack
    0x00007FF6B6A25635 (Unity) GetStacktrace
    0x00007FF6B78706FE (Unity) DebugStringToFile
    0x00007FF6B7866F2F (Unity) Mesh::CreateMesh
    0x00007FF6B7864CCA (Unity) Mesh::AwakeFromLoad
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B41F73B5 (Unity) PPtr<Mesh>::eek:perator Mesh * __ptr64
    0x00007FF6B4E2D82E (Unity) MeshRenderer::UpdateCachedMesh
    0x00007FF6B4E6BB49 (Unity) MeshFilter::AssignMeshToRenderer
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B496AFE4 (Unity) PPtr<EditorExtension>::eek:perator EditorExtension * __ptr64
    0x00007FF6B675A564 (Unity) IsPrefabInstanceWithValidParent
    0x00007FF6B671D5CC (Unity) MergeAllPrefabInstancesDuringLoad
    0x00007FF6B5073CDE (Unity) LoadSceneOperation::CompleteAwakeSequence
    0x00007FF6B50740C3 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
    0x00007FF6B5074FC9 (Unity) LoadSceneOperation::IntegrateMainThread
    0x00007FF6B50789AC (Unity) PreloadManager::UpdatePreloadingSingleStep
    0x00007FF6B507929F (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
    0x00007FF6B67A3C94 (Unity) EditorSceneManager::RestoreSceneBackups
    0x00007FF6B67A22A1 (Unity) EditorSceneManager::OpenSceneLoaded
    0x00007FF6B67A1182 (Unity) EditorSceneManager::OpenScene
    0x00007FF6B625E365 (Unity) Application::FileMenuOpen
    0x00007FF6B606E2EC (Unity) MenuController::ExecuteMenuItem
    0x00007FF6B6A4DED1 (Unity) ProcessMainWindowMessages
    0x00007FF6B6A41C07 (Unity) ContainerWindow::ContainerWndProc
    0x00007FF80DFB5C0D (USER32) CallWindowProcW
    0x00007FF80DFB5602 (USER32) DispatchMessageW
    0x00007FF6B6A4B146 (Unity) MainMessageLoop
    0x00007FF6B6A5497E (Unity) WinMain
    0x00007FF6B86765D6 (Unity) __scrt_common_main_seh
    0x00007FF80EF27BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF80FACCED1 (ntdll) RtlUserThreadStart
    (Filename: C:\buildslave\unity\build\Runtime\Graphics\Mesh\Mesh.cpp Line: 1774)
    Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
    Mesh bounds min=(-0.00, -0.00, 0.00), max=(0.00, 0.00, 1381150977987604581328295047462912.00). Please make sure the mesh is exported without any errors.
    0x00007FF6B580546C (Unity) StackWalker::GetCurrentCallstack
    0x00007FF6B5809271 (Unity) StackWalker::ShowCallstack
    0x00007FF6B6A25635 (Unity) GetStacktrace
    0x00007FF6B78706FE (Unity) DebugStringToFile
    0x00007FF6B7866F2F (Unity) Mesh::CreateMesh
    0x00007FF6B7864CCA (Unity) Mesh::AwakeFromLoad
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B41F73B5 (Unity) PPtr<Mesh>::eek:perator Mesh * __ptr64
    0x00007FF6B4E2D82E (Unity) MeshRenderer::UpdateCachedMesh
    0x00007FF6B4E6BB49 (Unity) MeshFilter::AssignMeshToRenderer
    0x00007FF6B579E2B7 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF6B579EE0E (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B579EE9A (Unity) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF6B573AEB5 (Unity) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF6B573B5F0 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF6B573E912 (Unity) PersistentManager::ReadObject
    0x00007FF6B496AFE4 (Unity) PPtr<EditorExtension>::eek:perator EditorExtension * __ptr64
    0x00007FF6B675A564 (Unity) IsPrefabInstanceWithValidParent
    0x00007FF6B671D5CC (Unity) MergeAllPrefabInstancesDuringLoad
    0x00007FF6B5073CDE (Unity) LoadSceneOperation::CompleteAwakeSequence
    0x00007FF6B50740C3 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
    0x00007FF6B5074FC9 (Unity) LoadSceneOperation::IntegrateMainThread
    0x00007FF6B50789AC (Unity) PreloadManager::UpdatePreloadingSingleStep
    0x00007FF6B507929F (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
    0x00007FF6B67A3C94 (Unity) EditorSceneManager::RestoreSceneBackups
    0x00007FF6B67A22A1 (Unity) EditorSceneManager::OpenSceneLoaded
    0x00007FF6B67A1182 (Unity) EditorSceneManager::OpenScene
    0x00007FF6B625E365 (Unity) Application::FileMenuOpen
    0x00007FF6B606E2EC (Unity) MenuController::ExecuteMenuItem
    0x00007FF6B6A4DED1 (Unity) ProcessMainWindowMessages
    0x00007FF6B6A41C07 (Unity) ContainerWindow::ContainerWndProc
    0x00007FF80DFB5C0D (USER32) CallWindowProcW
    0x00007FF80DFB5602 (USER32) DispatchMessageW
    0x00007FF6B6A4B146 (Unity) MainMessageLoop
    0x00007FF6B6A5497E (Unity) WinMain
    0x00007FF6B86765D6 (Unity) __scrt_common_main_seh
    0x00007FF80EF27BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF80FACCED1 (ntdll) RtlUserThreadStart
    (Filename: C:\buildslave\unity\build\Runtime\Graphics\Mesh\Mesh.cpp Line: 1774)
    Couldn't create a Convex Mesh from source mesh "SM_Trash_006_B" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
    (Filename: C:\buildslave\unity\build\Modules/Physics/NxMeshCreation.cpp Line: 95)
    The legacy Animation Clip "Take 001" cannot be used in the State "New State 43". Legacy AnimationClips are not allowed in Animator Controllers.To use this animation in this Animator Controller, you must reimport in as a Generic or Humanoid animation clip
    (Filename: C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp Line: 429)
    Asset 'RSL_ParkourGirlAnimator': Transition 'CrouchAttackZoom -> StandAttackZoomOneHand' in state 'CrouchAttackZoom' doesn't have an Exit Time or any condition, transition will be ignored
    (Filename: C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp Line: 1829)
    Asset 'RSL_RadiAI_NPC_Controller': Transition 'isIdleB -> isIdle' in state 'isIdleB' doesn't have an Exit Time or any condition, transition will be ignored
    (Filename: C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp Line: 1829)
    Asset 'RSL_mixamoAnimatorController': Transition 'IsTalking -> WalkForward' in state 'IsTalking' doesn't have an Exit Time or any condition, transition will be ignored
    (Filename: C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp Line: 1829)
    Asset 'RSL_ParkourKleptoAnimator': Transition 'CrouchAttackZoom -> StandAttackZoomOneHand' in state 'CrouchAttackZoom' doesn't have an Exit Time or any condition, transition will be ignored
    (Filename: C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp Line: 1829)
    Loaded scene 'Assets/MARCH2020_cccccRENAMEDBBBZZcunt.unity'
    Deserialize: 31643.328 ms
    Integration: 74650.828 ms
    Integration of assets: 1185.653 ms
    Thread Wait Time: 57.359 ms
    Total Operation Time: 107537.172 ms
    System memory in use before: 6.57 GB.
    System memory in use after: 6.64 GB.
    Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 1169284.
    Total: 942.991400 ms (FindLiveObjects: 101.062500 ms CreateObjectMapping: 80.279300 ms MarkObjects: 759.923800 ms DeleteObjects: 1.724300 ms)
    Setting up 8 worker threads for Enlighten.
    Thread -> id: 4e48 -> priority: 1
    Thread -> id: 21f4 -> priority: 1
    Thread -> id: ed8 -> priority: 1
    Thread -> id: 31c8 -> priority: 1
    Thread -> id: 3b08 -> priority: 1
    Thread -> id: 4e40 -> priority: 1
    Thread -> id: 3fe8 -> priority: 1
    Thread -> id: 22c8 -> priority: 1
    Cannot play a clipless Audio Cues.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    Unloading 14028 Unused Serialized files (Serialized files now loaded: 1)
    System memory in use before: 8.66 GB.
    System memory in use after: 8.71 GB.
    Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 1171577.
    Total: 920.613300 ms (FindLiveObjects: 123.058300 ms CreateObjectMapping: 71.007300 ms MarkObjects: 725.108500 ms DeleteObjects: 1.437800 ms)
    Unloading 1138 Unused Serialized files (Serialized files now loaded: 1)
    System memory in use before: 8.88 GB.
    System memory in use after: 8.94 GB.
    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1172715.
    Total: 953.414400 ms (FindLiveObjects: 125.677400 ms CreateObjectMapping: 75.692800 ms MarkObjects: 750.305900 ms DeleteObjects: 1.736800 ms)
    Unloading 658 Unused Serialized files (Serialized files now loaded: 1)
    System memory in use before: 9.33 GB.
    System memory in use after: 9.40 GB.
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1173370.
    Total: 875.325500 ms (FindLiveObjects: 99.804900 ms CreateObjectMapping: 80.455900 ms MarkObjects: 693.740400 ms DeleteObjects: 1.323700 ms)
    Unloading 122 Unused Serialized files (Serialized files now loaded: 1)
    System memory in use before: 9.75 GB.
    System memory in use after: 9.82 GB.
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1173495.
    Total: 875.289800 ms (FindLiveObjects: 115.742700 ms CreateObjectMapping: 77.779200 ms MarkObjects: 680.433100 ms DeleteObjects: 1.333600 ms)
    Unloading 1449 Unused Serialized files (Serialized files now loaded: 1)
    System memory in use before: 10.88 GB.
    System memory in use after: 10.95 GB.
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1174942.
    Total: 895.605400 ms (FindLiveObjects: 120.132900 ms CreateObjectMapping: 72.773700 ms MarkObjects: 701.624000 ms DeleteObjects: 1.073600 ms)
    Refresh completed in 1.175104 seconds.
    RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
    RefreshProfiler: Total: 1155.820ms
    InvokeBeforeRefreshCallbacks: 46.670ms
    ApplyChangesToAssetFolders: 5.297ms
    WriteModifiedImportersToTextMetaFiles: 0.000ms
    CleanLegacyArtifacts: 0.000ms
    Scan: 44.687ms
    OnSourceAssetsModified: 0.000ms
    UnregisterDeletedAssets: 0.000ms
    InitializeImportedAssetsSnapshot: 361.090ms
    GetAllGuidsForCategorization: 0.000ms
    CategorizeAssets: 0.000ms
    ImportAndPostprocessOutOfDateAssets: 0.000ms (0.001ms without children)
    ImportManagerImport: 0.000ms (0.000ms without children)
    ImportInProcess: 0.000ms
    ImportOutOfProcess: 0.000ms
    UpdateCategorizedAssets: 0.000ms
    RemoteAssetCacheUploadArtifacts: 0.000ms (0.000ms without children)
    RemoteAssetCacheUploadMetadata: 0.000ms
    RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
    RemoteAssetCacheFetchMetadata: 0.000ms
    RemoteAssetCacheMatchMetadataResults: 0.000ms
    RemoteAssetCacheDownloadFile: 0.000ms
    CompileScripts: 0.000ms
    PostProcessAllAssets: 0.000ms
    ReloadImportedAssets: 0.000ms
    VerifyAssetsAreUpToDateAndCorrect: 0.000ms
    EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
    InitializingProgressBar: 0.000ms
    PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
    OnDemandSchedulerStart: 0.000ms
    RestoreLoadedAssetsState: 0.000ms
    InvokeProjectHasChanged: 0.000ms
    UpdateImportedAssetsSnapshot: -0.001ms
    ReloadSourceAssets: 0.000ms
    UnloadImportedAssets: 0.000ms
    Hotreload: 0.088ms
    FixTempGuids: 0.007ms
    VerifyGuidPMRegistrations: 0.000ms
    GatherAllCurrentPrimaryArtifactRevisions: 103.411ms
    UnloadStreamsBegin: 2.531ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 17.012ms
    GetLoadedSourceAssetsSnapshot: 156.502ms
    PersistCurrentRevisions: 10.816ms
    UnloadStreamsEnd: 0.879ms
    Untracked: 406.830ms
    Stacktrace:
    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================
    Crash!!!
    SymInit: Symbol-SearchPath: '.;C:\gd20\gd19\GD;D:\UNITYEDITORS2020\2020.1.0b1\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'ķ'
    OS-Version: 10.0.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\Unity.exe:Unity.exe (00007FF6B3DC0000), size: 141447168 (result: 0), SymType: 'PDB', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\Unity_x64.pdb', fileVersion: 2020.1.0.41739
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF80FA60000), size: 2031616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF80EF10000), size: 729088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.18362.329
    C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF80CF90000), size: 2764800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FF80CB20000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.18362.592
    C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF80C9F0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FF80C930000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF80DFA0000), size: 1654784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF80CAF0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF80F6B0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.18362.1
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\optix.6.0.0.dll:eek:ptix.6.0.0.dll (00007FFFFB2B0000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\optix.6.0.0.dll', fileVersion: 6.0.0.0
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\libfbxsdk.dll:libfbxsdk.dll (00007FFFAA9C0000), size: 8974336 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\libfbxsdk.dll', fileVersion: 2020.0.0.0
    C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF80CC70000), size: 1654784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.18362.719
    C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF80D240000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FF80F840000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.18362.329
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenImageDenoise.dll:OpenImageDenoise.dll (00007FFF92810000), size: 43806720 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\OpenImageDenoise.dll'
    C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF80F8F0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.18362.1
    C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF80F610000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF80EDF0000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.18362.628
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\FreeImage.dll:FreeImage.dll (0000000180000000), size: 6414336 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\FreeImage.dll', fileVersion: 3.18.0.0
    C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FF80E700000), size: 7229440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.18362.719
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\umbraoptimizer64.dll:umbraoptimizer64.dll (00007FFFEC640000), size: 1306624 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\umbraoptimizer64.dll'
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\ispc_texcomp.dll:ispc_texcomp.dll (00007FFFEC4B0000), size: 1609728 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\ispc_texcomp.dll'
    C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FF80F400000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF80CE40000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\System32\WLDAP32.dll:WLDAP32.dll (00007FF80F360000), size: 425984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WLDAP32.dll', fileVersion: 10.0.18362.449
    D:\UNITYEDITORS2020\2020.1.0b1\Editor\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FF8091A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\WinPixEventRuntime.dll', fileVersion: 1.0.1812.6001
    C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FF80F6E0000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\Normaliz.dll:Normaliz.dll (00007FF80F3F0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\Normaliz.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\combase.dll:combase.dll (00007FF80DB10000), size: 3366912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.18362.693
    C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF80CE90000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.18362.295
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    D:\UNITYEDITORS2020\2020.1.0b1\Editor\tbb.dll:tbb.dll (00007FFFEC390000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'D:\UNITYEDITORS2020\2020.1.0b1\Editor\tbb.dll', fileVersion: 2017.0.2016.1004
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    C:\WINDOWS\System32\DUser.dll:DUser.dll (00007FFFBD050000), size: 602112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DUser.dll', fileVersion: 10.0.18362.1
    C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll:tiptsf.dll (00007FFFBBCF0000), size: 671744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (00007FFFE9600000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\edputil.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (00007FF8070D0000), size: 1765376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WindowsCodecs.dll', fileVersion: 10.0.18362.719
    C:\Windows\System32\thumbcache.dll:thumbcache.dll (00007FFFE9630000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\thumbcache.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\policymanager.dll:policymanager.dll (00007FF8074B0000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\policymanager.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\SYSTEM32\msvcp110_win.dll:msvcp110_win.dll (00007FF808A40000), size: 565248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcp110_win.dll', fileVersion: 10.0.18362.1
    C:\Windows\System32\Windows.Globalization.dll:Windows.Globalization.dll (00007FFFEA010000), size: 1802240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.Globalization.dll', fileVersion: 10.0.18362.86
    C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FFFEDF70000), size: 380928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Bcp47Langs.dll', fileVersion: 10.0.18362.657
    C:\Windows\System32\bcp47mrm.dll:bcp47mrm.dll (00007FFFEDE40000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcp47mrm.dll', fileVersion: 10.0.18362.657
    C:\WINDOWS\SYSTEM32\globinputhost.dll:globinputhost.dll (00007FFFEDA70000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\globinputhost.dll', fileVersion: 10.0.18362.657
    C:\WINDOWS\System32\StructuredQuery.dll:StructuredQuery.dll (00007FFFE71F0000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\StructuredQuery.dll', fileVersion: 7.0.18362.657
    C:\WINDOWS\SYSTEM32\atlthunk.dll:atlthunk.dll (00007FFFEE780000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atlthunk.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\system32\Windows.Storage.Search.dll:Windows.Storage.Search.dll (00007FFFDEBC0000), size: 774144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\Windows.Storage.Search.dll', fileVersion: 10.0.18362.387
    C:\WINDOWS\system32\IconCodecService.dll:IconCodecService.dll (00007FFFE2660000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\IconCodecService.dll', fileVersion: 10.0.18362.1
    C:\Windows\System32\twinapi.dll:twinapi.dll (00007FFFEE0B0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\twinapi.dll', fileVersion: 10.0.18362.628
    C:\WINDOWS\SYSTEM32\CLDAPI.dll:CLDAPI.dll (00007FFFE94B0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CLDAPI.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\FLTLIB.DLL:FLTLIB.DLL (00007FF8004B0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\FLTLIB.DLL', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\coml2.dll:coml2.dll (00007FF80EFD0000), size: 483328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\coml2.dll', fileVersion: 10.0.18362.1
    C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FF8014A0000), size: 1265664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.StateRepositoryPS.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\LINKINFO.dll:LINKINFO.dll (00007FFFE4520000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\LINKINFO.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF80ABD0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\system32\mssprxy.dll:mssprxy.dll (00007FFFE5650000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\mssprxy.dll', fileVersion: 7.0.18362.719
    C:\Program Files (x86)\Microsoft OneDrive\19.232.1124.0008\amd64\FileSyncShell64.dll:FileSyncShell64.dll (00007FFFE2990000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Microsoft OneDrive\19.232.1124.0008\amd64\FileSyncShell64.dll', fileVersion: 19.232.1124.8
    C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (00007FF808BA0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WTSAPI32.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\WININET.dll:WININET.dll (00007FFFFA5A0000), size: 5066752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WININET.dll', fileVersion: 11.0.18362.693
    C:\WINDOWS\SYSTEM32\cscapi.dll:cscapi.dll (00007FFFF1DA0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cscapi.dll', fileVersion: 10.0.18362.1
    C:\Program Files (x86)\Common Files\Adobe\CoreSyncExtension\CoreSync_x64.dll:CoreSync_x64.dll (00007FFFE25C0000), size: 630784 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Common Files\Adobe\CoreSyncExtension\CoreSync_x64.dll', fileVersion: 2.4.6.84
    C:\Program Files (x86)\Dropbox\Client\DropboxExt64.33.0.dll:DropboxExt64.33.0.dll (00007FFFE72A0000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Dropbox\Client\DropboxExt64.33.0.dll', fileVersion: 1.0.33.0
    C:\WINDOWS\system32\PhotoMetadataHandler.dll:photoMetadataHandler.dll (00007FFFE6160000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\PhotoMetadataHandler.dll', fileVersion: 10.0.18362.1
    C:\Windows\System32\ActXPrxy.dll:ActXPrxy.dll (00007FF805F70000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ActXPrxy.dll', fileVersion: 10.0.18362.329
    C:\WINDOWS\system32\zipfldr.dll:zipfldr.dll (00007FFFD03C0000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\zipfldr.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (00007FFFF1D80000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\drprov.dll:drprov.dll (00007FFFE4610000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\drprov.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\WINSTA.dll:WINSTA.dll (00007FF80C400000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINSTA.dll', fileVersion: 10.0.18362.53
    C:\WINDOWS\System32\ntlanman.dll:ntlanman.dll (00007FFFE45F0000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ntlanman.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\davclnt.dll:davclnt.dll (00007FFFE45D0000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\davclnt.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\DAVHLPR.dll:DAVHLPR.dll (00007FFFE45C0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DAVHLPR.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\wkscli.dll:wkscli.dll (00007FF809160000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\wkscli.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\System32\netutils.dll:netutils.dll (00007FF80BF50000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\netutils.dll', fileVersion: 10.0.18362.1
    C:\WINDOWS\system32\NetworkExplorer.dll:NetworkExplorer.dll (00007FFFAC870000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NetworkExplorer.dll', fileVersion: 10.0.18362.1
    ========== OUTPUTTING STACK TRACE ==================
    0x00007FF6B679E551 (Unity) GetSceneFromGameObjectOrComponent
    0x00007FF6B63BB7C7 (Unity) CollectSaveSceneDependencies::CollectWithRoots
    0x00007FF6B63BAB2C (Unity) CollectUsedSceneObjects
    0x00007FF6B63BA359 (Unity) CollectAllSceneManagerAndObjectIDs
    0x00007FF6B63B86BF (Unity) CalculateAllLevelManagersAndUsedSceneObjects
    0x00007FF6B63D7666 (Unity) SaveScene
    0x00007FF6B67A811F (Unity) EditorSceneManager::SerializeSceneIntoFile
    0x00007FF6B679AFF1 (Unity) EditorSceneManager::BackupScenesFromSceneManager
    0x00007FF6B625D611 (Unity) PlayerLoopController::EnterPlayMode
    0x00007FF6B62706F8 (Unity) PlayerLoopController::SetIsPlaying
    0x00007FF6B6273B16 (Unity) Application::TickTimer
    0x00007FF6B6A4B29C (Unity) MainMessageLoop
    0x00007FF6B6A5497E (Unity) WinMain
    0x00007FF6B86765D6 (Unity) __scrt_common_main_seh
    0x00007FF80EF27BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF80FACCED1 (ntdll) RtlUserThreadStart
    ========== END OF STACKTRACE ===========
    A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
    * C:/Users/ㄈ/AppData/Local/Temp/Unity/Editor/Crashes
     
    Last edited: Mar 18, 2020
  4. Elektros_Stulpas

    Elektros_Stulpas

    Unity Technologies

    Joined:
    Aug 7, 2019
    Posts:
    4
    Hello,

    First of all (I know it wouldn' make sense, but just in case), could you check if Unity versions on which you encounter this bug have a clear internet connection? Please try disabling any proxies or VPNs if you're using any.

    Are you using URP by any chance? The first stacktrace (right after the UnityShaderCompiler) seems to be related to this issue:
    https://issuetracker.unity3d.com/product/unity/issues/guid/1219229/

    Does the bug reporter crash when launched directly as well? (You can launch it by going to the directory where you installed Unity)

    Is the issue reproducible with other projects or on an empty project? If so, could you try giving us steps that we could follow to reproduce the issue on an empty project from scratch?

    If it's only a particular project, then you could try to report an issue through Hub and post it's ID here so I could contact you internally. If you manage to report a bug either through Hub or directly through the bug reporter, please make sure to attach your Editor logs right after the reproduction of the issue. You can find them here:
    C:\Users\username\AppData\Local\Unity\Editor\Editor.log
     
    radiantboy and LeonhardP like this.
  5. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    No im not using URP. Internet is not using vp etc. I just imported my project into unity 2020.1.0b4 and it's still happening. Fresh project is fine. I will submit the bug and send you the link, thanks for the help!! Im dying to use latest builds :))) Im guessing the issue is really some custom gizmo that adds itself to that list so maybe I will try hunt them down and remove them see what happens. Also, I dont think its the same bug as you linked, I can navigate around fine, just cant click "gizmos" or play.

    ========== OUTPUTTING STACK TRACE ==================
    0x00007FF69B535825 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
    0x00007FF69B5358DF (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
    0x00007FF69B5358DF (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
    0x00007FF69B5358DF (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
    0x00007FF69B5358DF (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
    0x00007FF69B54CE9B (Unity) GizmoManager::RecalculateGizmosIfDirty
    0x00007FF69B53E543 (Unity) GizmoManager::DrawGizmos
    0x00007FF69B7C2F61 (Unity) Camera::RenderEditorCamera
    0x00007FF69B7C40B3 (Unity) Camera::RenderEditorCamera
    0x00007FF69BF1ACF8 (Unity) Handles_CUSTOM_Internal_DrawCameraWithGrid
    0x000002A3767B9A8B (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool)
    0x000002A3767AD53B (Mono JIT Code) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool)
    0x000002A3767ACF93 (Mono JIT Code) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool)
    0x000002A3767AAA73 (Mono JIT Code) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&)
    0x000002A3767646CB (Mono JIT Code) UnityEditor.SceneView:OnGUI ()
    0x000002A3766F5B93 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
    0x000002A3766F5903 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
    0x000002A3766A5CD3 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    0x000002A3766907A8 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    0x000002A37668E6CB (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    0x000002A37668CE63 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint ()
    0x000002A376689FCB (Mono JIT Code) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&)
    0x000002A376688223 (Mono JIT Code) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&)
    0x000002A376683303 (Mono JIT Code) UnityEngine.UIElements.UIR.RenderChain:Render ()
    0x000002A376673893 (Mono JIT Code) UnityEngine.UIElements.UIRRepaintUpdater:Update ()
    0x000002A3765C5CBE (Mono JIT Code) UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase)
    0x000002A37665603B (Mono JIT Code) UnityEngine.UIElements.Panel:UpdateForRepaint ()
    0x000002A376655B9B (Mono JIT Code) UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event)
    0x000002A3766554B7 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    0x000002A3766551CB (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    0x000002A376654FEF (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:processEvent (int,intptr)
    0x000002A376654F0B (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    0x000002A376654D8D (Mono JIT Code) UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
    0x000002A376654E3E (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    0x00007FFD258ACDA0 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2809] mono_jit_runtime_invoke
    0x00007FFD25832112 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2921] do_runtime_invoke
    0x00007FFD2583B10F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2968] mono_runtime_invoke
    0x00007FF69A5915D4 (Unity) scripting_method_invoke
    0x00007FF69A58B11B (Unity) ScriptingInvocation::Invoke
    0x00007FF69A584E05 (Unity) ScriptingInvocation::Invoke<void>
    0x00007FF698E9469D (Unity) Scripting::UnityEngine::GUIUtilityProxy::processEvent
    0x00007FF69B0A4518 (Unity) GUIView::processRetainedMode
    0x00007FF69B94A7CB (Unity) GUIView::OnInputEvent
    0x00007FF69B0A443B (Unity) GUIView::processInputEventInternal
    0x00007FF69B9416E8 (Unity) GUIView::DoPaint
    0x00007FF69B94CE8D (Unity) GUIView::RepaintAll
    0x00007FF69B16C467 (Unity) PlayerLoopController::UpdateScene
    0x00007FF69B16B568 (Unity) Application::TickTimer
    0x00007FF69B949AEC (Unity) MainMessageLoop
    0x00007FF69B952FFE (Unity) WinMain
    0x00007FF69D5766B6 (Unity) __scrt_common_main_seh
    0x00007FFD77567BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FFD7846CED1 (ntdll) RtlUserThreadStart
     
  6. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    bug reporter says "error occured creating an archive. Error code: file read failed".. the files are there though, I just remove my proj folder since its 300 gig. This has happened for years to me otherwise Id be reporting a lot more bugs.

    Also happens if I launch it manually from the editor dir.
     
    Last edited: Apr 5, 2020
  7. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    here is the crash when I hit play in unity 2020.1.0b4

    ========== OUTPUTTING STACK TRACE ==================
    0x00007FF74FD6A9D1 (Unity) GetSceneFromGameObjectOrComponent
    0x00007FF74F983397 (Unity) CollectSaveSceneDependencies::CollectWithRoots
    0x00007FF74F9826FC (Unity) CollectUsedSceneObjects
    0x00007FF74F981F29 (Unity) CollectAllSceneManagerAndObjectIDs
    0x00007FF74F98028F (Unity) CalculateAllLevelManagersAndUsedSceneObjects
    0x00007FF74F99F236 (Unity) SaveScene
    0x00007FF74FD7473F (Unity) EditorSceneManager::SerializeSceneIntoFile
    0x00007FF74FD67351 (Unity) EditorSceneManager::BackupScenesFromSceneManager
    0x00007FF74F8252E1 (Unity) PlayerLoopController::EnterPlayMode
    0x00007FF74F838448 (Unity) PlayerLoopController::SetIsPlaying
    0x00007FF74F83B956 (Unity) Application::TickTimer
    0x00007FF750019AEC (Unity) MainMessageLoop
    0x00007FF750022FFE (Unity) WinMain
    0x00007FF751C466B6 (Unity) __scrt_common_main_seh
    0x00007FFD77567BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FFD7846CED1 (ntdll) RtlUserThreadStart
    ========== END OF STACKTRACE ===========
     
  8. UisceKitty

    UisceKitty

    Joined:
    Mar 28, 2013
    Posts:
    7
    I think I may have found the issue causing this. After upgrading a project to 2020.1.1f1 I was having the same issue with Gizmos, turned them off and that helped but then had a lighting related crash (as seen on some other posts). What made me suspicious was that every other scene in the project worked, but that scene came from an older project.

    In my pre-upgrade version of the project, I copied the assets of that scene over to a newly created scene, and copied that back to the upgraded project. Lo and behold, no more crashes!

    I suspect there is some data somewhere in the scene files of scenes that come from older projects (not sure how old, but certainly pre-2019.3 at the least) that is incompatible with the new lighting and gizmos.
     
    radiantboy likes this.
  9. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Wow, that is great detective work, this has ruined my life for months. So what is the fix? Copy everything in my scene into clipboard paste into a new scene? I don't see hjow it could be done between versions of unity though?
     
    Last edited: Aug 13, 2020
  10. UisceKitty

    UisceKitty

    Joined:
    Mar 28, 2013
    Posts:
    7
    This is assuming you have a backup of the project from before the upgrade, because you'll have to do it there (it sounds like you do). In the pre-upgrade project, copy all the objects over to a new scene (or a duplicate of a scene that you know is working after the upgrade, to save some time setting lighting back up), and then you can use Explorer to copy that scene into the new project.
     
    radiantboy likes this.
  11. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Thanks!!!
     
    UisceKitty likes this.
  12. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Unfortunately still crashes for me :-(

    Stacktrace:
    at <unknown> <0xffffffff>
    at (wrapper managed-to-native) UnityEditor.Handles.Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool) [0x0000a] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.Handles.DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool) [0x000cb] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.Handles.DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool) [0x00009] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.SceneView.DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) [0x00189] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.SceneView.OnGUI () [0x001d4] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) [0x00066] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.DockArea.DrawView (UnityEngine.Rect,UnityEngine.Rect) [0x00004] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEditor.DockArea.OldOnGUI () [0x001a5] in <d1bec46880064709a5e713ad543e6d96>:0
    at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) [0x001d6] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) [0x000c8] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0005a] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) [0x000bd] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIR.UIRenderDevice.EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) [0x00536] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIR.RenderChain.Render () [0x0011f] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIRRepaintUpdater.Update () [0x0006c] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) [0x0001f] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.Panel.UpdateForRepaint () [0x0003c] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event) [0x00099] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) [0x00029] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) [0x0003f] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (int,intptr) [0x0001f] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.UIElements.UIEventRegistration/<>c.<.cctor>b__1_2 (int,intptr) [0x00003] in <9c9fa79efe9e479a8cbe7a6f99f673d3>:0
    at UnityEngine.GUIUtility.ProcessEvent (int,intptr,bool&) [0x00018] in <2500dd078a544a69b6c923861af6cd15>:0
    at (wrapper runtime-invoke) <Module>.runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr) [0x0002d] in <2500dd078a544a69b6c923861af6cd15>:0
    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================
     
  13. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,605
    Here is what I would try to do:
    • Backup project
    • Figure out if this crash occurs with a specific scene or all scenes
    • Use a scene where this crash occurs and start to remove game objects until the crash does not occur anymore to locate what game objects cause it
    • When figured out what game object(s) cause(s) it, remove Component(s) from that game object to figure out what Component causes it
    • At this point I would probably have a very slim scene file that can be used to reproduce the crash
    Now I would first try to copy over the scene and its few dependencies to a new project to check if the crash still reproduces.

    If it does reproduce, I would submit this project with the bug-reporter tool. If the bug-report tool in Unity doesn't work, I would use the one integrated in the Unity Hub.

    If the crash doesn't reproduce with the scene in a new project, it's probably something in the actual project that's causing it. Now I would do...
    • Backup project again
    • Start to throw out content until the crash does not occur anymore
    • When it doesn't crash anymore, I would restore the content I removed last and check if the crash occurs again
    • Then remove other content that doesn't seem to affect the crash
    • After a while I would have a small project that contains only the crashing content
    • I would submit this via the bug-reporter

    If all this doesn't help, here is what I would try last:

    "Zip" the Unity project folder, either as a single huge file or multiple smaller files. 7zip for example supports file splitting.
    1. Submit a bug-report without the actual project and ask their QA for a password protected owncloud link. Tell them the actual size of the zip file you need to upload, plus 500mb. The bug-report needs to have full information on how to reproduce the issue already.
    2. Ask them not to reply with the password in the bug-report, but to send it directly to your email address.
    3. Post the bug-report case number in this thread for Unity to pick up (post the number only, not the actual link).
    4. Upload project, the "zip" file(s), to the password protected owncloud location.
    5. Add a note to the bug-report, that you uploaded the project once it has successfully finished.
    6. Wait for them to fix the issue.
    Hope it helps!
     
  14. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Helps a lot, thanks dude, will give it a go!..
     
    Peter77 likes this.