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Crashes not reporting on iOS

Discussion in 'Unity Cloud Diagnostics' started by Zilk, Jun 24, 2015.

  1. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    329
    I have implemented the Game Performance Reporting and it reports in the Editor but when built onto my phone it doesn't register the crashes.

    Anyone have any clues to why this could be?
     
  2. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    329
    I got them to report if I built it in slow and safe. Not really useful for a released version though.
     
  3. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    329
    No solution planned for this? Can't really release a game with slow and safe setting.