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Bug Crash with logs reported

Discussion in 'Editor & General Support' started by ltlejeune, Oct 9, 2023.

  1. ltlejeune

    ltlejeune

    Joined:
    Aug 6, 2019
    Posts:
    24
    Dear Unity community,

    a user (Win 10x64, 16GB RAM, 1060 6GB) reported a crash while playing the game. I went through the logs, and couldn't find an application error but ending with the following.

    C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFBA5DB0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.19041.3393
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFB29A52877)
    0x00007FFB29A52877 (UnityPlayer) (function-name not available)
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFB2994A6FD)
    0x00007FFB2994A6FD (UnityPlayer) (function-name not available)
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFB29946DFC)
    0x00007FFB29946DFC (UnityPlayer) (function-name not available)
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFB29A9C6BB)


    Myself and friends couldn't reproduce the issue at all.
    I wonder if it is an issue with the DLL or the memory ?

    Thanks a lot for the help :)

     

    Attached Files:

  2. ltlejeune

    ltlejeune

    Joined:
    Aug 6, 2019
    Posts:
    24
    I found out the problem. It was due to a 64 builds running on a 32 bits arch.