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Crash when starting up in the editor

Discussion in 'Linux' started by Enotbeta, Dec 26, 2019.

  1. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    I transferred the project from windows, there are no errors in the console, but when I click the play button, I get a crash error without an error code. In editor.log I get this message, what could be the reason? (Ps sorry for bad English, I'm not a native speaker)
    Addition: project build is successful
    OS:Linux Mint 19.3
    Unity hub: 2.2.2
    Unity3d: 2019.3.0f3
    =================================================================
    Got a SIGILL while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================

    Caught fatal signal - signo:4 code:2 errno:0 addr:0x7fceb6c9256e
    Obtained 6 stack frames.
    #0 0x007fceb6c758ca in aes_ctr_set_key
    #1 0x007fceb6ca3f55 in aead_aes_gcm_init
    #2 0x007fceb6c9d7d1 in BORINGSSL_self_test
    #3 0x007fceb6c9ff50 in BORINGSSL_bcm_power_on_self_test
    #4 0x007fceb7516a06 in __do_global_ctors_aux
    #5 0x007fceb6c4229b in _init
    Launching bug reporter
    QObject: Cannot create children for a parent that is in a different thread.
    (Parent is QNetworkAccessManager(0x1bd06b0), parent's thread is QThread(0x17ed060), current thread is Thread(0x1be0fb0)
    [Unity Package Manager (Upm)]
    Parent process [6511] was terminated
     
    Last edited: Dec 26, 2019
    dan_ginovker likes this.
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,646
    What are your computer specs?
     
  3. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    AMD Athlon(tm) II X2 250 Processor × 2 | 6G RAM | NVIDIA GeForce GTS 450
    In Windows, the same version of Unity works stably, with the same project uploaded through the collaborate cloud. If you create a new, empty project, there are no crashes. I didn’t specify right away, this game is being built for android using google play authentication, and the base is firebase. I would be grateful for any information where you can look for a reason.
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,646
  5. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    Of the plugins, only google play service and firebase are used. I think the problem with the processor can be eliminated, since Windows and Linux are on the same computer, and there are no problems with Windows (I actually continue to work on it on the project until the Linux problem is solved). There may be a reason with the drivers, or the plugins cause a crash, tell me how to find the reason if possible.
     
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,646
    Your running different binaries on Windows and Linux, though.

    You can diagnose what causes it by using GDB, similar how the poster in the other thread did:

    https://forum.unity.com/threads/201...m-hub-not-running-at-all.771221/#post-5304555

    If you paste full output from that, I can tell you how to avoid it.
     
  7. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    I get this message, am I doing something wrong? In gdb, I run the editor, then in run -projectpath I launch the project.

    Code (CSharp):
    1. enot00@enot00:~$ gdb /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor
    2. GNU gdb (Ubuntu 8.1-0ubuntu3.2) 8.1.0.20180409-git
    3. Copyright (C) 2018 Free Software Foundation, Inc.
    4. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
    5. This is free software: you are free to change and redistribute it.
    6. There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
    7. and "show warranty" for details.
    8. This GDB was configured as "x86_64-linux-gnu".
    9. Type "show configuration" for configuration details.
    10. For bug reporting instructions, please see:
    11. <http://www.gnu.org/software/gdb/bugs/>.
    12. Find the GDB manual and other documentation resources online at:
    13. <http://www.gnu.org/software/gdb/documentation/>.
    14. For help, type "help".
    15. Type "apropos word" to search for commands related to "word"...
    16. /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor: Это каталог.
    17. (gdb) handle SIGXCPU SIGPWR nostop noprint
    18. Signal        Stop    Print    Pass to program    Description
    19. SIGXCPU       No    No    Yes        CPU time limit exceeded
    20. SIGPWR        No    No    Yes        Power fail/restart
    21. (gdb) run -projectpath /home/enot00/Unity/UnityLocal/PathOfTheGladiator_linux/Path of the Gladiators (1)
    22. Starting program:  -projectpath /home/enot00/Unity/UnityLocal/PathOfTheGladiator_linux/Path of the Gladiators (1)
    23. No executable file specified.
    24. Use the "file" or "exec-file" command.
    25.  
     
  8. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264

    should that not be gdb /home/enot00/Unity/Hub/Editor/2019.3.0f3/Unity ? not Editor ?
     
  9. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    I do not have such a folder, installed everything through hub unity.
     

    Attached Files:

  10. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
    yea inside the Editor folder there will be a Unity file that is the actual exe file
     
  11. Enotbeta

    Enotbeta

    Joined:
    Dec 21, 2019
    Posts:
    9
    Everything turned out, the editor starts minimized, and refuses to expand, I’ll clarify that I had no problems with the launch, there were crashes only when I pressed the play button in the editor.
    Code (CSharp):
    1. enot00@enot00:~$ gdb /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor/Unity
    2. GNU gdb (Ubuntu 8.1-0ubuntu3.2) 8.1.0.20180409-git
    3. Copyright (C) 2018 Free Software Foundation, Inc.
    4. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
    5. This is free software: you are free to change and redistribute it.
    6. There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
    7. and "show warranty" for details.
    8. This GDB was configured as "x86_64-linux-gnu".
    9. Type "show configuration" for configuration details.
    10. For bug reporting instructions, please see:
    11. <http://www.gnu.org/software/gdb/bugs/>.
    12. Find the GDB manual and other documentation resources online at:
    13. <http://www.gnu.org/software/gdb/documentation/>.
    14. For help, type "help".
    15. Type "apropos word" to search for commands related to "word"...
    16. Reading symbols from /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor/Unity...Reading symbols from /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor/Unity_s.debug...(no debugging symbols found)...done.
    17. (no debugging symbols found)...done.
    18. (gdb) handle SIGXCPU SIGPWR nostop noprint
    19. Signal        Stop    Print    Pass to program    Description
    20. SIGXCPU       No    No    Yes        CPU time limit exceeded
    21. SIGPWR        No    No    Yes        Power fail/restart
    22. (gdb) run -projectpath /home/enot00/Unity/UnityLocal/PathOfTheGladiator_linux/Path of the Gladiators (1)
    23. Starting program: /home/enot00/Unity/Hub/Editor/2019.3.0f3/Editor/Unity -projectpath /home/enot00/Unity/UnityLocal/PathOfTheGladiator_linux/Path of the Gladiators (1)
    24. [Thread debugging using libthread_db enabled]
    25. (gdb) [New Thread 0x7fffde004700 (LWP 20394)]
    26. [New Thread 0x7fffdd803700 (LWP 20410)]
    27. [New Thread 0x7fffdc139700 (LWP 20411)]
    28. [New Thread 0x7fffdb938700 (LWP 20412)]
    29. [New Thread 0x7fffd8e51700 (LWP 20414)]
    30. [New Thread 0x7fffd8650700 (LWP 20648)]
    31. [New Thread 0x7fffd56bb700 (LWP 21100)]
    32. [New Thread 0x7fffd4eba700 (LWP 21101)]
    33. [New Thread 0x7fffd46b9700 (LWP 21102)]
    34. [Thread 0x7fffd56bb700 (LWP 21100) exited]
    35. [New Thread 0x7fffd56bb700 (LWP 21108)]
    36. [New Thread 0x7fffd3dff700 (LWP 21109)]
    37. [Thread 0x7fffd3dff700 (LWP 21109) exited]
    38. [Thread 0x7fffd56bb700 (LWP 21108) exited]
    39. [New Thread 0x7fffd56bb700 (LWP 21110)]
    40. [Thread 0x7fffd4eba700 (LWP 21101) exited]
    41. [New Thread 0x7fffd4eba700 (LWP 21111)]
    42. [New Thread 0x7fffd3dff700 (LWP 21112)]
    43. [New Thread 0x7fffd35fe700 (LWP 21113)]
    44. [Thread 0x7fffd56bb700 (LWP 21110) exited]
    45. [Thread 0x7fffd35fe700 (LWP 21113) exited]
    46. [Thread 0x7fffd4eba700 (LWP 21111) exited]
    47. [New Thread 0x7fffd4eba700 (LWP 21114)]
    48. [New Thread 0x7fffd35fe700 (LWP 21115)]
    49. [New Thread 0x7fffd56bb700 (LWP 21116)]
    50. [New Thread 0x7fffd2dfd700 (LWP 21117)]
    51. [New Thread 0x7fffd25fc700 (LWP 21118)]
    52. [New Thread 0x7fffd1dfb700 (LWP 21119)]
    53. [New Thread 0x7fffd15fa700 (LWP 21120)]
    54. [New Thread 0x7fffd0df9700 (LWP 21121)]
    55. [New Thread 0x7ffeeffff700 (LWP 21122)]
    56. [New Thread 0x7ffeef7fe700 (LWP 21123)]
    57. [New Thread 0x7ffeeeffd700 (LWP 21124)]
    58. [New Thread 0x7ffeee7fc700 (LWP 21125)]
    59. [New Thread 0x7ffeedffb700 (LWP 21126)]
    60. [New Thread 0x7ffeed7fa700 (LWP 21127)]
    61. [New Thread 0x7ffeecff9700 (LWP 21128)]
    62. [New Thread 0x7ffeec7f8700 (LWP 21129)]
    63. [New Thread 0x7ffeebff7700 (LWP 21130)]
    64. [New Thread 0x7ffeeb7f6700 (LWP 21131)]
    65. [New Thread 0x7ffeeaff5700 (LWP 21132)]
    66. [New Thread 0x7ffeea7f4700 (LWP 21133)]
    67. [New Thread 0x7ffee9ff3700 (LWP 21149)]
    68. [New Thread 0x7ffee97f2700 (LWP 21150)]
    69. [New Thread 0x7ffee8ff1700 (LWP 21151)]
    70. [New Thread 0x7ffee87f0700 (LWP 21152)]
    71. [New Thread 0x7ffee7fef700 (LWP 21153)]
    72. [New Thread 0x7ffee77ee700 (LWP 21154)]
    73. [New Thread 0x7ffee6fed700 (LWP 21155)]
    74. [New Thread 0x7ffee67ec700 (LWP 21156)]
    75. [New Thread 0x7ffede93b700 (LWP 21161)]
    76. [Thread 0x7ffede93b700 (LWP 21161) exited]
    77. [New Thread 0x7ffede93b700 (LWP 21162)]
    78. [New Thread 0x7fffd01f8700 (LWP 21163)]
    79. [New Thread 0x7fffda9c9700 (LWP 21164)]
    80. [New Thread 0x7ffecfa6c700 (LWP 21322)]
    81. [New Thread 0x7ffecf26b700 (LWP 21323)]
    82. [New Thread 0x7ffecea5a700 (LWP 21324)]
    83. [New Thread 0x7ffece259700 (LWP 21325)]
    84. [New Thread 0x7ffecda58700 (LWP 21326)]
    85. [New Thread 0x7ffecd257700 (LWP 21327)]
    86. [New Thread 0x7ffecbd97700 (LWP 21328)]
    87. [New Thread 0x7ffecbb96700 (LWP 21329)]
    88. [New Thread 0x7ffecb991700 (LWP 21330)]
    89. [Thread 0x7fffd3dff700 (LWP 21112) exited]
    90. [New Thread 0x7fffd3dff700 (LWP 21341)]
    91. [Thread 0x7fffd3dff700 (LWP 21341) exited]
    92. [New Thread 0x7fffd3dff700 (LWP 21440)]
    93. [New Thread 0x7ffec95fb700 (LWP 21441)]
    94. [New Thread 0x7ffec834f700 (LWP 21442)]
    95. [New Thread 0x7ffec7b4e700 (LWP 21446)]
    96. [New Thread 0x7ffec734d700 (LWP 21447)]
    97. [New Thread 0x7ffec6b4c700 (LWP 21448)]
    98. [New Thread 0x7ffec6b2b700 (LWP 21449)]
    99. [New Thread 0x7ffec6b0a700 (LWP 21450)]
    100. [New Thread 0x7ffec6309700 (LWP 21451)]
    101. [New Thread 0x7ffec1b08700 (LWP 21452)]
    102. [New Thread 0x7ffec1307700 (LWP 21453)]
    103. [New Thread 0x7ffec12f6700 (LWP 21454)]
    104. [New Thread 0x7ffec0af5700 (LWP 21455)]
    105. [New Thread 0x7ffe63fff700 (LWP 21456)]
    106. [New Thread 0x7ffe637fe700 (LWP 21457)]
    107. [New Thread 0x7ffe62ffd700 (LWP 21458)]
    108. [New Thread 0x7ffe627fc700 (LWP 21459)]
    109. [New Thread 0x7ffe61ffb700 (LWP 21460)]
    110. [New Thread 0x7ffe617fa700 (LWP 21463)]
    111. [New Thread 0x7ffe607df700 (LWP 21464)]
    112.  
    113. Thread 75 "Chrome_IOThread" received signal SIGPIPE, Broken pipe.
    114. [Switching to Thread 0x7ffe627fc700 (LWP 21459)]
    115. 0x00007fffe8ff72b7 in __libc_write (fd=115, buf=0x26b3ef2efb40, nbytes=24)
    116.     at ../sysdeps/unix/sysv/linux/write.c:27
    117. 27    ../sysdeps/unix/sysv/linux/write.c: Нет такого файла или каталога.
    118. (gdb) set disassembly-flavor intel
    119. (gdb) disassemble
    120. Dump of assembler code for function __libc_write:
    121.    0x00007fffe8ff7270 <+0>:    mov    eax,DWORD PTR [rip+0x20d18a]        # 0x7fffe9204400 <__pthread_multiple_threads>
    122.    0x00007fffe8ff7276 <+6>:    test   eax,eax
    123.    0x00007fffe8ff7278 <+8>:    jne    0x7fffe8ff7290 <__libc_write+32>
    124.    0x00007fffe8ff727a <+10>:    mov    eax,0x1
    125.    0x00007fffe8ff727f <+15>:    syscall
    126.    0x00007fffe8ff7281 <+17>:    cmp    rax,0xfffffffffffff000
    127.    0x00007fffe8ff7287 <+23>:    ja     0x7fffe8ff72e0 <__libc_write+112>
    128.    0x00007fffe8ff7289 <+25>:    repz ret
    129.    0x00007fffe8ff728b <+27>:    nop    DWORD PTR [rax+rax*1+0x0]
    130.    0x00007fffe8ff7290 <+32>:    push   r12
    131.    0x00007fffe8ff7292 <+34>:    push   rbp
    132.    0x00007fffe8ff7293 <+35>:    mov    r12,rdx
    133.    0x00007fffe8ff7296 <+38>:    push   rbx
    134.    0x00007fffe8ff7297 <+39>:    mov    rbp,rsi
    135.    0x00007fffe8ff729a <+42>:    mov    ebx,edi
    136.    0x00007fffe8ff729c <+44>:    sub    rsp,0x10
    137.    0x00007fffe8ff72a0 <+48>:    call   0x7fffe8ff7000 <__pthread_enable_asynccancel>
    138.    0x00007fffe8ff72a5 <+53>:    mov    rdx,r12
    139.    0x00007fffe8ff72a8 <+56>:    mov    r8d,eax
    140.    0x00007fffe8ff72ab <+59>:    mov    rsi,rbp
    141.    0x00007fffe8ff72ae <+62>:    mov    edi,ebx
    142. ---Type <return> to continue, or q <return> to quit---
    143.  
     
  12. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,646
    Looks like SIGPIPE interrupted your debugging session. You haven't gotten to the point of the crash yet. Try adding it to ignored signal list, like so:

    handle SIGXCPU SIGPWR SIGPIPE nostop noprint
     
  13. kiziice

    kiziice

    Joined:
    Mar 26, 2020
    Posts:
    1
    I am having a problem with unity3d 2018 it crashes when i press the play button and gives me a unity bug reporter.I am currently using ubuntu 18.04
     
  14. MizuxSeiha

    MizuxSeiha

    Joined:
    Apr 27, 2020
    Posts:
    2
    Hi,

    Same here on Archlinux, Editor crash during loading at startup on a new "3d project" created using the UnityHub GUI.

    A detailed report with gdb trace etc -> https://gist.github.com/Mizux/b57efbf4bcac842d70f7aeb3d05796de

    Code (gdb):
    1.  
    2. $ gdb --args $HOME/Unity/Hub/Editor/2020.2.0a8/Editor/Unity -projectpath /home/mizux/Downloads/Unity/Foo
    3. (gdb) run
    4. ...
    5. (gdb) bt
    6. #0  0x0000555559f9a578 in AtomicStack::Pop() ()
    7. #1  0x00005555591f68f7 in BucketAllocator::Allocate(unsigned long, int) ()
    8. #2  0x00005555591f7679 in DualThreadAllocator<DynamicHeapAllocator>::Allocate(unsigned long, int) ()
    9. #3  0x00005555591e386b in MemoryManager::Allocate(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int) ()
    10. #4  0x00005555591dd4a1 in malloc_internal(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int) ()
    11. #5  0x000055555a5ad883 in FMODMemoryAlloc(unsigned int, unsigned int, char const*) ()
    12. #6  0x000055555d106df5 in FMOD::MemPool::alloc(int, char const*, int, unsigned int, bool) ()
    13. #7  0x000055555d1a952b in FMOD::OutputALSA::addALSADriver(char const*) ()
    14. #8  0x000055555d1a987e in FMOD::OutputALSA::getALSANameHintDrivers() ()
    15. #9  0x000055555d1a99f8 in FMOD::OutputALSA::enumerate() ()
    16. #10 0x000055555d1a9b94 in FMOD::OutputALSA::init(int, unsigned int, int*, int, FMOD_SOUND_FORMAT*, int, int, void*) ()
    17. #11 0x000055555d12e588 in FMOD::SystemI::init(int, unsigned int, void*) ()
    18. #12 0x000055555d12391e in FMOD::System::init(int, unsigned int, void*) ()
    19. #13 0x000055555a5b09d5 in AudioManager::InitNormal(bool, FMOD_OUTPUTTYPE) ()
    20. #14 0x000055555a5afb1f in AudioManager::InitFMOD(FMOD_OUTPUTTYPE) ()
    21. #15 0x000055555a5b2c6e in AudioManager::AwakeFromLoad(AwakeFromLoadMode) ()
    22. #16 0x000055555a2ea88d in AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode, bool) ()
    23. #17 0x000055555a2e9f3a in AwakeFromLoadQueue::PersistentManagerAwakeFromLoad() ()
    24. #18 0x000055555a26b46f in PersistentManager::IntegrateAllThreadedObjects() ()
    25. #19 0x000055555a26c18b in PersistentManager::LoadAndIntegrateAllPreallocatedObjects(PersistentManager::LockFlags) ()
    26. #20 0x000055555a26ab32 in PersistentManager::ReadObject(int, AwakeFromLoadMode) ()
    27. #21 0x00005555587e7bc1 in PPtr<Object>::operator Object*() const ()
    28. #22 0x000055555ba18bdc in AssetDatabase::ProduceSingletonAsset(core::basic_string<char, core::StringStorageDefault<char> > const&, core::basic_string<char, core::StringStorageDefault<char> > const&, bool) ()
    29. #23 0x000055555ba18733 in AssetDatabase::ReloadSingletonAssets() ()
    30. #24 0x000055555b038c99 in ModuleMetadata::GetModules() ()
    31. #25 0x000055555b038639 in ModuleMetadata::PackageManagerResolve(dynamic_array<PackageManager::UpmPackageInfo, 0ul> const*) ()
    32. #26 0x000055555bd7bf65 in PackageManager::PackageAssets::RegisterPackages(dynamic_array<PackageManager::UpmPackageInfo, 0ul> const&) ()
    33. #27 0x000055555bd7ce91 in PackageManager::PackageAssets::ResolvePackages() ()
    34. #28 0x000055555bd3033b in PackageManager::Project::Resolve() ()
    35. #29 0x000055555bd2fa47 in PackageManager::Project::Init(core::basic_string<char, core::StringStorageDefault<char> > const&, core::basic_string<char, core::StringStorageDefault<char> > const&) ()
    36. #30 0x000055555bd30735 in PackageManager::Project::Refresh(bool) ()
    37. #31 0x000055555bd9f83a in PackageManager::Api::Refresh() ()
    38. #32 0x000055555baad371 in CallbackArray1<AssetDatabase::UpdateAssetOptions>::Invoke(AssetDatabase::UpdateAssetOptions) ()
    39. #33 0x000055555baac4a8 in InitializeAssetDatabaseV2(bool, bool, bool, int*) ()
    40. #34 0x000055555ba31e45 in AssetDatabase::InitializeAssetDatabase(bool, bool, bool, int*) ()
    41. #35 0x000055555ae995d0 in Application::InitializeProject() ()
    42. #36 0x000055555b99f44b in InitializeUnity(void*) ()
    43. #37 0x00007ffff0a48c04 in  () at /usr/lib/libglib-2.0.so.0
    44. #38 0x00007ffff0a4958f in g_main_context_dispatch () at /usr/lib/libglib-2.0.so.0
    45. #39 0x00007ffff0a4b531 in  () at /usr/lib/libglib-2.0.so.0
    46. #40 0x00007ffff0a4b571 in g_main_context_iteration () at /usr/lib/libglib-2.0.so.0
    47. #41 0x00007ffff10bda93 in gtk_main_iteration_do () at /usr/lib/libgtk-3.so.0
    48. #42 0x000055555b9a1096 in PumpGtkMainloop(bool) ()
    49. #43 0x000055555b99f7b0 in CheckFocus(void*) ()
    50. #44 0x00007ffff0a4958f in g_main_context_dispatch () at /usr/lib/libglib-2.0.so.0
    51. #45 0x00007ffff0a4b531 in  () at /usr/lib/libglib-2.0.so.0
    52. #46 0x00007ffff0a4c543 in g_main_loop_run () at /usr/lib/libglib-2.0.so.0
    53. #47 0x00007ffff10bdbff in gtk_main () at /usr/lib/libgtk-3.so.0
    54. #48 0x000055555b99edb8 in main ()
     

    Attached Files:

    Last edited: Apr 27, 2020
  15. MeTheFlea

    MeTheFlea

    Joined:
    Mar 9, 2015
    Posts:
    1
    Hi, I think I had the same situation as you. I don't have PulseAudio installed (only using ALSA) and I stumbled on this reddit thread that worked around the issue for me: https://www.reddit.com/r/linux_gaming/comments/f86rj4/alsalib_122_breaks_all_unity_games/

    Copying the relevant part here:
     
    MizuxSeiha likes this.
  16. MizuxSeiha

    MizuxSeiha

    Joined:
    Apr 27, 2020
    Posts:
    2
    @MeTheFlea Many thanks for your feedback ! Yes, I also don't have pulseaudio, only a bare "Awesome WM" + "Alsa Mixer"

    I'll give it a try tonight...
    EDIT: Work like a charm ! Thanks again
     
    Last edited: May 28, 2020