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Question Crash when open standalone

Discussion in 'Editor & General Support' started by chen_fly, May 17, 2023.

  1. chen_fly

    chen_fly

    Joined:
    May 3, 2018
    Posts:
    3
    The crash happens alway: when I open standalone.
    Maybe some shader loading error.
     

    Attached Files:

  2. chen_fly

    chen_fly

    Joined:
    May 3, 2018
    Posts:
    3
    ========== OUTPUTTING STACK TRACE ==================
    0x00007FF830B5D444 (UnityPlayer) DebugStringToFilePostprocessedStacktrace
    0x00007FF830B5CC38 (UnityPlayer) DebugStringToFile
    0x00007FF82F4A2099 (UnityPlayer) DynamicHeapAllocator::Allocate
    0x00007FF82F4CA84F (UnityPlayer) DualThreadAllocator<DynamicHeapAllocator>::Allocate
    0x00007FF82F4A2828 (UnityPlayer) MemoryManager::Allocate
    0x00007FF82F4A2630 (UnityPlayer) MemoryManager::Allocate
    0x00007FF82F4A2630 (UnityPlayer) MemoryManager::Allocate
    0x00007FF82F4AD6BE (UnityPlayer) malloc_internal
    0x00007FF82FD516BB (UnityPlayer) dynamic_array_detail::dynamic_array_data::resize_buffer
    0x00007FF82F46BAE8 (UnityPlayer) dynamic_array<signed char,0>::resize_buffer_nocheck
    0x00007FF830B803C6 (UnityPlayer) Shader::Transfer<StreamedBinaryRead>
    0x00007FF830B8D7B1 (UnityPlayer) Shader::VirtualRedirectTransfer
    0x00007FF82FFA18C1 (UnityPlayer) SerializedFile::ReadObject
    0x00007FF82FF8E740 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded
    0x00007FF82FF8EBEA (UnityPlayer) PersistentManager::ReadObjectThreaded
    0x00007FF82FF8E9E7 (UnityPlayer) PersistentManager::ReadObject
    0x00007FF82F247211 (UnityPlayer) PPtr<AnimationClip>::eek:perator AnimationClip * __ptr64
    0x00007FF82FB4751C (UnityPlayer) Material::AwakeFromLoad
    0x00007FF82FFAA89E (UnityPlayer) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF82FFAAC61 (UnityPlayer) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF82FF8B81C (UnityPlayer) PersistentManager::IntegrateAllThreadedObjects
    0x00007FF82FF8BDC4 (UnityPlayer) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
    0x00007FF82FF8E9FF (UnityPlayer) PersistentManager::ReadObject
    0x00007FF82FA73E75 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73E86 (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FA73F7F (UnityPlayer) ResourceManager::preloadDependencies
    0x00007FF82FE7E5BC (UnityPlayer) Resources_Bindings::Load
    0x00007FF82F1B8521 (UnityPlayer) ResourcesAPIInternal_CUSTOM_Load
    0x0000014875769FEC (Mono JIT Code) (wrapper managed-to-native) UnityEngine.ResourcesAPIInternal:Load (string,System.Type)
    0x0000014875769E1B (Mono JIT Code) UnityEngine.ResourcesAPI:Load (string,System.Type)
    0x0000014875769CBA (Mono JIT Code) UnityEngine.Resources:Load (string,System.Type)
    0x0000014875769AC3 (Mono JIT Code) UnityEngine.Resources:Load<T_REF> (string)
    0x0000014876798C33 (Mono JIT Code) [C:\Users\51061\Perforce\fei_chenfei_3723\kgp\Assets\_Project\Scripts\App\GameManager.cs:38] KG.GameManager:Awake ()
    0x000001484D55F6E8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
    0x00007FF8376EFEB4 (mono-2.0-bdwgc) mono_jit_set_domain
    0x00007FF83762E764 (mono-2.0-bdwgc) mono_object_get_virtual_method
    0x00007FF83762E8FC (mono-2.0-bdwgc) mono_runtime_invoke
    0x00007FF82FF46AAD (UnityPlayer) scripting_method_invoke
    0x00007FF82FF2D20C (UnityPlayer) ScriptingInvocation::Invoke
    0x00007FF82FF2D2DE (UnityPlayer) ScriptingInvocation::InvokeChecked
    0x00007FF82FF7FA95 (UnityPlayer) SerializableManagedRef::CallMethod
    0x00007FF82FF1F5B8 (UnityPlayer) MonoBehaviour::CallAwake
    0x00007FF82FF1E8AD (UnityPlayer) MonoBehaviour::AddToManager
    0x00007FF82FF1EC83 (UnityPlayer) MonoBehaviour::AwakeFromLoad
    0x00007FF82FFAA89E (UnityPlayer) AwakeFromLoadQueue::InvokePersistentManagerAwake
    0x00007FF82FFAAC61 (UnityPlayer) AwakeFromLoadQueue::persistentManagerAwakeFromLoad
    0x00007FF82FA984A6 (UnityPlayer) LoadSceneOperation::CompleteAwakeSequence
    0x00007FF82FA9AE04 (UnityPlayer) LoadSceneOperation::playerLoadSceneFromThread
    0x00007FF82FA98FD8 (UnityPlayer) LoadSceneOperation::IntegrateMainThread
    0x00007FF82FA9C17C (UnityPlayer) PreloadManager::UpdatePreloadingSingleStep
    0x00007FF82FA9C4F1 (UnityPlayer) PreloadManager::WaitForAllAsyncOperationsToComplete
    0x00007FF82FFBF0B2 (UnityPlayer) PerformMainLoop
    0x00007FF82FFBDF4B (UnityPlayer) MainMessageLoop
    0x00007FF82FFC2BB9 (UnityPlayer) UnityMainImpl
    0x00007FF82FFC47EB (UnityPlayer) UnityMain
    0x00007FF684FD11F2 (kgp-vs) __scrt_common_main_seh
    0x00007FF8D95F269D (KERNEL32) BaseThreadInitThunk
    0x00007FF8DA36A9F8 (ntdll) RtlUserThreadStart
    ========== END OF STACKTRACE ===========