Hello! I've been currently dealing with a problem in the game Super Animal Royal, which runs on Unity. I didn't create the game, but I've been working with one of the head devs at Pixile studios to try and troubleshoot the crash, but so far early in the process, we're both stumped. Here is a drive link to the output log, error log, and crash dmp files I opened the dmp file in Visual Studio and ran the debugger to try and find the location of the problem. It comes up with an error, but the error page states "Source Not Available". The dialog box shows "Unhandled exception at 0x00007FF916427A8C (UnityPlayer.dll) in crash.dmp: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF." I have very vague guesses as to what it might be with my limited knowledge, but with 0xC0000005 it seems to be some sort of memory problem, but whether it's my RAM hardware or on the software end I do not know. Hopefully, this information will help us narrow down the problem. Thanks so much!