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Crash problem I need HELP

Discussion in 'Getting Started' started by GreatRafax, Aug 27, 2022.

  1. GreatRafax

    GreatRafax

    Joined:
    Aug 27, 2022
    Posts:
    2
    Hi, I have used unity like 10 day so iam pretty noob. I have linux and i have installed unity linux editor.
    When i open the project it letme do it like three minutes but then when i try todo something bigger like create new component it crash. Thats very confusing and aim depressed whit that plz HELP ME

    It say like that
    :
    Obtained 26 stack frames.

    #0 0x007fecc6afde60 in funlockfile

    #1 0x007fecc70ee2fd in g_type_check_instance

    #2 0x007fecc70e3e7c in g_signal_handlers_disconnect_matched

    #3 0x0055d9a18b9613 in DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), void*)

    #4 0x0055d9a1164d7d in MenuItem::~MenuItem()

    #5 0x0055d9a1169413 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)

    #6 0x0055d9a1169453 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)

    #7 0x0055d9a1169293 in MenuController::RemoveMenuItem(core::basic_string_ref<char>)

    #8 0x0055d99fdf4aac in Menu_CUSTOM_RemoveMenuItem(ScriptingBackendNativeStringPtrOpaque*)

    #9 0x00000041887a63 in (wrapper managed-to-native) UnityEditor.Menu:RemoveMenuItem (string)

    #10 0x00000041886bcf in UnityEditor.EditorApplication/<>c__DisplayClass103_0:<CallDelayed>b__0 ()

    #11 0x007feb5c06f228 in mono_get_runtime_build_info

    #12 0x007feb5c20df0e in mono_runtime_invoke

    #13 0x007feb5c20de58 in mono_runtime_invoke

    #14 0x0055d9a06dc713 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)

    #15 0x0055d9a06ba677 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)

    #16 0x0055d9a0804b5f in Scripting::UnityEditor::EditorApplicationProxy::Internal_InvokeTickEvents(ScriptingExceptionPtr*)

    #17 0x0055d9a181b023 in Application::TickTimer()

    #18 0x0055d9a18b895a in MainMessageIteration(void*)

    #19 0x007fecc6fd718c in g_main_context_dispatch

    #20 0x007fecc6fd7538 in g_main_context_dispatch

    #21 0x007fecc6fd7853 in g_main_loop_run

    #22 0x007fecc769ce85 in gtk_main

    #23 0x0055d9a18b7b17 in main

    #24 0x007fecc692eb80 in __libc_start_main

    #25 0x0055d99fa98029 in _start


     
  2. GreatRafax

    GreatRafax

    Joined:
    Aug 27, 2022
    Posts:
    2
    i rly need help whit that
     
  3. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,969
    You don't give enough info.
    What unity version? When does it crash? What linux version? When does it crash?
     
  4. RichAllen2023

    RichAllen2023

    Joined:
    Jul 19, 2016
    Posts:
    1,026
    1) Use CODE tags when displaying code.
    2) We need more info, I run Unity on Ubuntu and it runs perfectly.
     
  5. valtriptor_unity

    valtriptor_unity

    Joined:
    Feb 27, 2022
    Posts:
    3
    I am using ubuntu 22.04 lts but this issue is still there when trying to open project settings or preferences






    Code (Boo):
    1. Obtained 26 stack frames.
    2. #0  0x007fd4e6f79e60 in funlockfile
    3. #1  0x007fd4e756a2fd in g_type_check_instance
    4. #2  0x007fd4e755fe7c in g_signal_handlers_disconnect_matched
    5. #3  0x005648b3f5baf3 in DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), void*)
    6. #4  0x005648b3802ecd in MenuItem::~MenuItem()
    7. #5  0x005648b3807743 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
    8. #6  0x005648b3807783 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
    9. #7  0x005648b38075c3 in MenuController::RemoveMenuItem(core::basic_string_ref<char>)
    10. #8  0x005648b2494f9c in Menu_CUSTOM_RemoveMenuItem(ScriptingBackendNativeStringPtrOpaque*)
    11. #9  0x00000040cb4a63 in (wrapper managed-to-native) UnityEditor.Menu:RemoveMenuItem (string)
    12. #10 0x00000040cb3bcf in UnityEditor.EditorApplication/<>c__DisplayClass103_0:<CallDelayed>b__0 ()
    13. #11 0x007fd3f005c228 in mono_get_runtime_build_info
    14. #12 0x007fd3f01faf2e in mono_runtime_invoke
    15. #13 0x007fd3f01fae78 in mono_runtime_invoke
    16. #14 0x005648b2d7c703 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
    17. #15 0x005648b2d5a7e7 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
    18. #16 0x005648b2ea45df in Scripting::UnityEditor::EditorApplicationProxy::Internal_InvokeTickEvents(ScriptingExceptionPtr*)
    19. #17 0x005648b3ebcdc3 in Application::TickTimer()
    20. #18 0x005648b3f5ae3a in MainMessageIteration(void*)
    21. #19 0x007fd4e745318c in g_main_context_dispatch
    22. #20 0x007fd4e7453538 in g_main_context_dispatch
    23. #21 0x007fd4e7453853 in g_main_loop_run
    24. #22 0x007fd4e7b18e85 in gtk_main
    25. #23 0x005648b3f59ff7 in main
    26. #24 0x007fd4e6daab80 in __libc_start_main
    27. #25 0x005648b2139029 in _start
     
  6. NomarCub

    NomarCub

    Joined:
    Nov 9, 2019
    Posts:
    1