Hey! I had a Crash on android (native crash) and I got it pinned down to the new Input system that was enabled in the project. when calling: Code (CSharp): TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, false, false, "Type a message here..."); And you enter more than 50+ characters in the text field it crashes the application the native level. I got this reproduced on an empty project and setting the input system to use "Both" is what causes the issue. I don't even use the new Input system but it got added as a dependency. Setting the input system to the old one solved this crash. I added a project to make it easier to debug for you, just build the project to phone and press the "Button" and add a lot of test to the input field. You don't need to add a lot of text tbh. You do need to set it to use Both and maybe add the package again but you will get it.