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Bug Crash , InitializeNvCloth

Discussion in 'Editor & General Support' started by mitaywalle, May 14, 2021.

  1. mitaywalle

    mitaywalle

    Joined:
    Jul 1, 2013
    Posts:
    247
    Hello, we expirience regular crashes, and all crashed thread stacktraces contains function InitializeNvCloth.
    From Internet I suggested, that it's somehow connected with Nvidia Cloth, and 'cause we don't use it, decided to turn it off. Removed the module from "packages.json", cleaned all founded package caches, but crash still persist.

    Crash appear on all pc's, where project exist.

    Crash occur on:
    - Build
    - Build Scripts Only (100% cases)
    - Start Playmode
    - Domain Reload
    - Editor launch

    Configuration:
    - Windows 10, 64-bit
    - Unity 2019.2.2f1
    - Build Target: Android
    - Legacy Render Pipeline

    Packages:
    Code (CSharp):
    1.     "com.unity.2d.animation": "2.2.1-preview.2",
    2.     "com.unity.2d.psdimporter": "1.2.0-preview.4",
    3.     "com.unity.2d.sprite": "1.0.0",
    4.     "com.unity.2d.tilemap": "1.0.0",
    5.     "com.unity.analytics": "3.3.2",
    6.     "com.unity.burst": "1.2.3",
    7.     "com.unity.cinemachine": "2.7.1",
    8.     "com.unity.collab-proxy": "1.2.16",
    9.     "com.unity.collections": "0.1.1-preview",
    10.     "com.unity.editorcoroutines": "0.0.2-preview.1",
    11.     "com.unity.entities": "0.1.1-preview",
    12.     "com.unity.ext.nunit": "1.0.0",
    13.     "com.unity.formats.fbx": "2.0.1-preview.11",
    14.     "com.unity.ide.rider": "1.1.0",
    15.     "com.unity.ide.vscode": "1.0.7",
    16.     "com.unity.jobs": "0.1.1-preview",
    17.     "com.unity.mathematics": "1.0.1",
    18.     "com.unity.memoryprofiler": "0.1.0-preview.6",
    19.     "com.unity.mobile.android-logcat": "0.2.7-preview",
    20.     "com.unity.mobile.notifications": "1.0.3",
    21.     "com.unity.package-manager-ui": "2.2.0",
    22.     "com.unity.performance.profile-analyzer": "0.4.0-preview.5",
    23.     "com.unity.physics": "0.0.2-preview.1",
    24.     "com.unity.postprocessing": "2.1.6",
    25.     "com.unity.progrids": "3.0.3-preview.4",
    26.     "com.unity.purchasing": "2.0.6",
    27.     "com.unity.recorder": "2.1.0-preview.1",
    28.     "com.unity.test-framework": "1.0.13",
    29.     "com.unity.textmeshpro": "2.0.1",
    30.     "com.unity.timeline": "1.1.0",
    31.     "com.unity.ugui": "1.0.0",
    32.     "com.unity.modules.ai": "1.0.0",
    33.     "com.unity.modules.androidjni": "1.0.0",
    34.     "com.unity.modules.animation": "1.0.0",
    35.     "com.unity.modules.assetbundle": "1.0.0",
    36.     "com.unity.modules.audio": "1.0.0",
    37.     "com.unity.modules.director": "1.0.0",
    38.     "com.unity.modules.imageconversion": "1.0.0",
    39.     "com.unity.modules.imgui": "1.0.0",
    40.     "com.unity.modules.jsonserialize": "1.0.0",
    41.     "com.unity.modules.particlesystem": "1.0.0",
    42.     "com.unity.modules.physics": "1.0.0",
    43.     "com.unity.modules.physics2d": "1.0.0",
    44.     "com.unity.modules.screencapture": "1.0.0",
    45.     "com.unity.modules.terrain": "1.0.0",
    46.     "com.unity.modules.terrainphysics": "1.0.0",
    47.     "com.unity.modules.tilemap": "1.0.0",
    48.     "com.unity.modules.ui": "1.0.0",
    49.     "com.unity.modules.uielements": "1.0.0",
    50.     "com.unity.modules.umbra": "1.0.0",
    51.     "com.unity.modules.unityanalytics": "1.0.0",
    52.     "com.unity.modules.unitywebrequest": "1.0.0",
    53.     "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
    54.     "com.unity.modules.unitywebrequestaudio": "1.0.0",
    55.     "com.unity.modules.unitywebrequesttexture": "1.0.0",
    56.     "com.unity.modules.unitywebrequestwww": "1.0.0",
    57.     "com.unity.modules.vehicles": "1.0.0",
    58.     "com.unity.modules.video": "1.0.0",
    59.     "com.unity.modules.vr": "1.0.0",
    60.     "com.unity.modules.wind": "1.0.0",
    61.     "com.unity.modules.xr": "1.0.0"
    Crash stacktrace:
    Code (CSharp):
    1. Stack Trace of Crashed Thread 14844:
    2. 0x00007FF607E4CDE4 (Unity) PAL_Thread_YieldExecution
    3. 0x00007FF607E335C7 (Unity) PAL_Thread_YieldExecution
    4. 0x00007FF607E34BA3 (Unity) PAL_Thread_YieldExecution
    5. 0x00007FF607E34E7A (Unity) PAL_Thread_YieldExecution
    6. 0x00007FF607E3D865 (Unity) PAL_Thread_YieldExecution
    7. 0x00007FF607E48B79 (Unity) PAL_Thread_YieldExecution
    8. 0x00007FF60649BCB3 (Unity) PAL_Thread_SupportsThreads
    9. 0x00007FF605F1C077 (Unity) PAL_Thread_SupportsThreads
    10. 0x00007FF6067AC7E0 (Unity) PAL_Memory_Free
    11. 0x00007FF6067AF1FF (Unity) PAL_Memory_Free
    12. 0x00007FF609442742 (Unity) InitializeNvCloth
    13. 0x00007FFD0ED57C24 (KERNEL32) BaseThreadInitThunk
    14. 0x00007FFD10A4D721 (ntdll) RtlUserThreadStart
     

    Attached Files:

    Last edited: May 14, 2021
  2. mitaywalle

    mitaywalle

    Joined:
    Jul 1, 2013
    Posts:
    247
    bump, sorry
     
  3. mitaywalle

    mitaywalle

    Joined:
    Jul 1, 2013
    Posts:
    247