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Crash if connecting to object with Configurable Joint

Discussion in 'Physics' started by Slowin, May 6, 2015.

  1. Slowin

    Slowin

    Joined:
    Mar 6, 2015
    Posts:
    62
    I'm connecting some gameObject A to gameObject B with a fixed joint during runtime. If there already is a Configurable Joint on gameObject B with "ProjectionMode" set to "Position and Rotation", Unity 5.0.1 crashes every time.

    Any idea what I can do here?
     
  2. jcman

    jcman

    Joined:
    Jan 12, 2014
    Posts:
    15
    Last edited: Aug 9, 2015